Vampire Savior/Oboro

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Costume Colors
Oboro Bishamon

Introduction

Oboro Kapah!!

Overview

As a Playable Character

Basic Hitboxes

Oboro stand.png
Standing Hitbox

TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT

Oboro crouch.png
Crouching Hitbox

TOO DAMN TALL

Oboro jump.png
Jumping Hitbox

TEXT

Oboro dash.png
Dashing Hitbox

TEXT

Normal Moves

Oboro's hitboxes are exactly the same as Bishamon's.
Bishamon - Normal Hitboxes

Special Moves

3f of Normal; 2f of ES
Oboro kienzan 1.png
4f of Normal; 4f of ES
Oboro kienzan 2.png
5f of Normal; 6f of ES
Oboro kienzan 3.png
Kien Zan - 623P

[ Startup: x | Active: x | Hit:+x | Block:+x ]

TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT

Oboro nukienzan 1.png
1st active frame of DP
Oboro nukienzan 2.png
3f of DP
Oboro nukienzan 3.png
5f of DP
Oboro nukienzan 4.png
Nu Kien Zan - 41236P

[ Startup: x | Active: x | Hit:+x | Block:+x ]

TEXT

Oboro spookyghost.png
Kibi Tsukane (Spooky Ghost) - 623K

[ Startup: x | Active: x | Hit:+x | Block:+x ]

TEXT

Oboro kapah height.png
Oboro kapah hit 1.png
Oboro kapah hit 2.png
Oboro kapah hit 3.png
Oni Naburi (Oboro Kapah) - 2369P

[ Startup: 32 for throw/33 for hit | Active: 3 | Hit: Knockdown | Block: -2 (+5/+6 for ES) ]

TEXT
Oboro kapah distance.png
Distance traveled for LP, MP, HP and ES versions of Oni Naburi when preformed from full-screen.

Oboro cmdthrow.png
Kirisute Gomen - 360(MP or HP only)

[ Startup: x | Active: x | Hit:+x | Block:+x ]

TEXT

Oboro iaigiri p.png
Oboro iaigiri es p.png
Oboro iaigiri k.png
Oboro iaigiri es k.png
Iaigiri - 4~6(P or K)

[ Startup: x | Active: x | Hit:+x | Block:+x ]

TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT

EX Moves

Oboro togakubi.png
Togakubi Sarashi - 22PP

[ Startup: x | Active: x | Hit:+x | Block:+x ]

TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT TEXT

Oni Kubi Hineri - 63214PP

[ Startup: x | Active: x | Hit:+x | Block:+x ]

TEXT

Oboro floormat.png
Enma Ishi - 41236KK

[ Startup: x | Active: x | Hit:+x | Block:+x ]

TEXT

Oboro thefist.png
Kimen Kudaki - 421PP

[ Startup: x | Active: x | Hit:+x | Block:+x ]

Vampire Savior 2 Only EX Move

Dark Force

Movement

Strategies

Match Ups

Combos

Terminology

> = next move is a chain
>> = next move is a link
xx = next move is a special cancel
s.Lx = move can either be a punch or a kick

Jump in Combos

  • j.MK > j.HK >> c.LP > c.LK >> c.LP >> c.MP xx HK iaigiri kick (3 hit)
37 red/67 white
  • j.MK > j.HK >> c.MP xx HP nu kien zan
39 red/67 white
  • j.MK > j.HK >> c.MP xx HK kibi tsukane
40 red/66 white
  • j.MK > j.HK >> c.MP xx ES iaigiri punch
41 red/65 white
  • j.LK > j.MK > j.HK >> c.LK > c.MP > c.MK > c.HK >> togakubi sarashi (corner)
44 red/74 white
  • j.MK > j.HK >> c.MP xx ES kibi tsukane (spooky ghost)
45 red/72 white
  • j.MK > j.HK >> c.MP xx ES nu kien zan
47 red/81 white
  • j.MK > j.HK >> c.MP xx ES nu kien zan >> togakubi sarashi
60 red/97 white

OG Bishamon Jump In Damage Comparison

  • j.MK > j.HK >> c.MP xx HP fireball xx slash >> togakubi sarashi
50 red/80 white

Dash Links

All dash links can be started with either s.LP or s.LK unless otherwise noted.

  • dash s.Lx >> c.LP > c.LK >> c.MP xx HK Iaigiri Kick (shorter charge)
21 red/39 white
  • dash s.Lx >> c.LP > c.LK > c.LP >> c.MP xx HK Iaigiri Kick (longer charge)
24 red/46 white
  • dash s.Lx >> c.LP > c.LK >> c.LP >> c.MP xx ES Iaigiri Kick (misses a lot of hits)
26 red/46 white
  • dash s.Lx >> c.LP > c.LK >> c.MP xx HK spooky ghost (combo is too long, not all the hits are hitting)
27 red/45 white
  • dash s.Lx >> c.LP > c.LK >> c.MP xx nu kien zan
27 red/48 white
  • dash s.Lx >> c.LP > c.LK >> c.MP xx ES spooky ghost (combo is too long, not all the hits are hitting)
29 red/47 white
  • dash s.Lx >> c.Lx >> c.MP xx HK spooky ghost (all hits hit) 10 hit
29 red/48 white
  • dash s.Lx >> c.LP > c.LK >> c.MP XX ES Iaigiri kick
30 red/51 white
  • dash s.Lx >> c.Lx >> c.MP xx ES spooky ghost (all hits hit) 11 hit
34 red/54 white
  • dash s.Lx >> c.LP > c.LK >> c.MP xx ES nu kien zan
35 red/62 white
  • dash s.Lx >> c.LP > c.LK >> c.MP xx ES nu kien zan >> EX pursuit
47 red/77 white

OG Bishamon Dashlinks Damage Comparison

  • dash s.Lx >> c.LP > c.LK >> c.LP >> c.MP xx ES fireball >> EX pursuit
37 red/62 white
  • dash s.Lx >> c.LP > c.LK >> c.MP xx ES fireball >> EX pursuit
39 red/64 white

OBORO KAPAH & Throws

  • ES command throw (no pursuit options)
25 red/35 white
  • ground throw >> EX pursuit
31 red/43 white
  • MP/HP command throw >> EX pursuit
33 red/44 white
  • oboro kapah hit >> EX pursuit
32 red/47 white
  • oboro kapah throw >> EX pursuit
37 red/52 white
  • ES oboro kapah hit >> EX pursuit
42 red/62 white
  • ES oboro kapah throw >> EX pursuit
47 red/70 white

Vampire Savior Arrange Damage Table

Special Moves

Special Red White Notes
Kirisute Gomen (MP) 17 24
Kirisute Gomen (HP) 18 26
Kirisute Gomen (ES) 25 35
Kien Zan (LP) 15 22 as anti air: 9r/15w
Kien Zan (MP) 16 24 as anti air: 10r/16w
Kien Zan (HP) 17 23 as anti air: 11r/17w
Kien Zan (ES) 22 40 as anti air (1hit): 5r/9w
as anti air (3hit): 13r/24w
Nu Kien Zan 20 33 air unblockable
as anti air (1hit): 6r/10w
Nu Kien Zan (ES) 32 53
Kibi Tsukane (LK) 17 26
Kibi Tsukane (MK) 20 30
Kibi Tsukane (HK) 22 33
Kibi Tsukane (ES) 29 41
Oni Naburi - Sword 15 26
Oni Naburi - Throw 20 31
Oni Naburi (ES) - Sword 26 42
Oni Naburi (ES) - Throw 33 53

Iaigiri

Special Hits Red White Notes
Iaigiri (LP/MP) 1 hit 11 20
Iaigiri (LP/MP) 2 hit 15 27
Iaigiri (LP/MP) 3 hit 17 31
Iaigiri (HP) 1 hit 12 22
Iaigiri (HP) 2 hit 16 29
Iaigiri (HP) 3 hit 18 33
Iaigiri (Punch ES) all hits 31 40
Iaigiri (LK/MK) 1 hit 9 17
Iaigiri (LK/MK) 2 hit 13 24
Iaigiri (LK/MK) 3 hit 15 28
Iaigiri (HK) 1 hit 10 18
Iaigiri (HK) 2 hit 14 25
Iaigiri (HK) 3 hit 16 29
Iaigiri (ES) all hits 26 39


EX Moves

EX Move Red White Notes
Togakubi 17 21 OTG
Oni Kubi Hineri (unmashed) 24 36
Oni Kubi Hineri (mashed) 30 45
Oni Kubi Hineri (counter mashed)
Enma Ishi 25 36
Kimen Kudaki 14 28 VS2 Only Move

Vampire Savior 2 Frame Data

All special moves tested point blank range

Special & EX Input Startup Active Hit

Advantage

Guard

Advantage

Notes
Oboro Kapah Slash 2369p 33 3 Knockdown -2
Oboro Kapah Slash (ES) 2369pp 33 3 Knockdown +5/+6
Oboro Kapah Throw 2369p 32 Knockdown hitadv knockdown on demitri:
LP +45, MP+37, HP+36, ES+66
Kien Zan (LP) 623p 3 13 Knockdown -16
Kien Zan (MP) 623p 3 13 Knockdown -21
Kien Zan (HP) 623p 3 13 Knockdown -25
Kien Zan (ES) 623p 3 14 Knockdown -20
Nu Kien Zan (LP) 41236 8 4(tackle);15(dp) Knockdown -25 -45 if only first hit is blocked.
18 frame gap between tackle and dp
Nu Kien Zan (MP) 41236 8 7(tackle);15(dp) Knockdown -25 -45 if only first hit is blocked.
18 frame gap between tackle and dp
Nu Kien Zan (HP) 41236 8 10(tackle);15(dp) Knockdown -25 -45 if only first hit is blocked.
18 frame gap between tackle and dp
Nu Kien Zan (ES) 41236 8 16(tackle);15(dp) Knockdown -22 (if 3 hits blocked) -45 if only first hit is blocked.
18 frame gap between tackle and dp
Kibi Tsukane (LK) 623 11 27 +4/+5 +4 Spooky Ghost
Kibi Tsukane (MK) 623 11 33 +4/+5 +4
Kibi Tsukane (HK) 623 11 39 +4/+5 +4
Kibi Tsukane (ES) 623 11 45 +4/+5 +4
Oni Kubi Hineri 12
Enma Ishi 13
The Fist 19

| || || || || || || |-

Oboro Memo & Bugs

  • Using CHEATS to play as Oboro-Bishamon; setting addresses FF8782 (for player 1) or FF8B82 (for player 2) to 0x18
  • Gem's Anger causes an inproper hit animation such that Oboro falls below the floor
https://twitter.com/VMP_KyleW/status/1031379585672200192
  • Using CHEATS to play as Oboro-Bishamon; he does had a mid-boss encounter
https://twitter.com/VMP_KyleW/status/1032498477849174016
  • Using CHEATS to play as Oboro-Bishamon all match intro’s have the extended animation from the story-mode battle.
  • Oboro shares the same win quotes as Bishamon.
  • Using Cheats to play as Oboro-Bishamon, Shadow can play as Oboro-Bishamon upon defeating the opponent.
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