Thanks to emulation and the hard work of Dammit, Felineki, and MZK it is now possible to view visible hitboxes during gameplay.
- Blue: Hittable area
- Red: Attack area
- Green: Push box. Physical collision/existence box
Note about green boxes: Two green boxes can not overlap, this prevents characters from walking through one another. With the absence of a green box a character can move through another character (the characters do not collide, hence "collision box"), such as with Lei-Lei or Felicia's forward dashes or when tech rolling from a knockdown.
When a character has no blue box they are invulnerable (can not be hit), though they may (or may not) still posses a green box and be able to push characters or objects around.
To see images of these hitboxes, and move details, please refer to the refer to the individual character sections. You may also refer to the hitboxes section of the wiki for just an image dump of the hitboxes.