Under Night In-Birth/UNIST/Phonon

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Phonon

Introduction

She wishes. For the paranormal ability from the deepest
spirit of hers. Along with the white follower. False shell at
present. The wish will be fulfilled when the time comes right
here. The sword speaks. The path to the bright future. She
fails. The sword exposes. The path from the cloudy past.
She overrides.

Story

Unique Trait/Health

Health: 10, 400
Character Trait:????
Vorpal Trait: In Vorpal, Phonon's FF has -4f startup, and head invuln starts 3f earlier.

Gameplay

Move List

L = Low, H = High, UNB = Unblockable, CS = Chain Shift

Startup includes the first active frame.

Normal Moves

5A
PO 5A.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
180 6 2 13 -3 Sp,Ex,Cs HL -

Quick whip strike. Decent range for a 5A.

2A
PO 2A.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
150 5 2 14 -4 Se,Sp,Ex,Cs L -

Phonon's fastest normal, a kick that hits low.

5B
PO 5B.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
480 10 3 18 -5 Sp,Ex,Cs HL -

Moves Phonon forward slightly. Has a followup.

2B
PO 2B.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
490 9 3 18 -5 Sp,Ex,Cs HL -

Slightly faster than 5B and does a little more damage. Still hits mid. Slightly more range?

5C
PO 5C 1.png
PO 5C 2.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
570,690 12 4(9)3 15 -2 Sp,Ex,Cs HL,L -

First hit is mid. Second hit is low and will launch the opponent if it connects.

5[C]
PO 5C 2.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
570,710 12,32 4(16)3 17 -2 Sp,Ex,Cs HL,L -

First hit is the same. Second hit gains a small bit of horizontal range and vacuums the opponent slightly.

2C
PO 2C.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
600 11 4 21 -7 Sp,Ex,Cs L -

Standard sweep. Hits low and knocks down.

j.A
PO JA.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
140 8 4 X+2 Varies Sp,Ex,Cs H/AS -

Hitbox extends low enough that it will hit an opponent from the peak of an Assault. Can continue to combo in this case with Chain Shift.

j.B
PO JB.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
420 10 2 X+3 Varies Sp,Ex,Cs H/AS -

stuff

j.C
PO JC.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
590 13 4 X+4 Varies Sp,Ex,Cs H/AS -

stuff

j.[C]
PO JC CHARGED 1.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
750 20 4 X+4 Varies Sp,Ex,Cs H/AS -

Charged version of j.C, floats Phonon upwards slightly. Common combo tool. Will launch a grounded opponent.

Command Normals

5BB
PO 5BB.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
480 12 4 19 -5 Sp,Ex,Cs HL -

Launches and vacuums opponent slightly. Can be used even if 5B whiffs.

4B
PO 4B.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
480 15 2 35 -19 Sp,Ex,Cs HL -

Primary launcher when used in combos.

3C
PO 3C 1.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
600 17 10 22 -14 Sp,Ex,Cs L -

Arguably Phonon's most notorious normal, a slower sweep that covers a large portion of the screen.

j.2B
PO J2C.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
320 8 4 Varies Sp,Ex,Cs H/AS -

Just as fast as j.A, but Phonon bounces off and flips over the opponent's head on block or hit.

j.2[B]
PO J2C CHARGED 2.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
420 15 3 Varies Sp,Ex,Cs H/AS -

Ground bounces on hit. Often used after j.[C] in combos.

j.4B
PO j4B.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
470 10 2 Varies Sp,Ex,Cs H/AS -

Used in sideswap combos. Must be input in the direction Phonon is originally facing.

Dash Normals

66B
PO 66B.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
749 14 4(4)6 22 -9 Sp,Ex,Cs HL -

Double kick that launches, leaves Phonon in the air for a bit (which means special canceling this will use her air specials). Low invuln frames 9~13, head invuln frames 20~27.

66[B]
PO 66B.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
840 30 6 30 -18 Sp,Ex,Cs H -

Slow, techable overhead. Still leaves Phonon airborne for a bit. Low invuln frames 9~13, head invuln frames 28~35.

66C
UNIST Phonon 66C.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
540 12 6 24 -9 Sp,Ex,Cs HL -

Often used when going from air to ground in combos. Freezes opponent slightly before wallbouncing.

Universal Mechanics

Impulse
B+C
PO BC.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
1122 17 (VP 13) 9(6)5 19 -6 Sp,Ex,Cs HL -

Phonon spins her whip over her head and follows up with a ground strike that crumples the opponent. All hits are mid. Vorpal decreases the startup by 4 frames. Head invuln from frames 10~25 (7~21 in Vorpal) gives it use as a fairly slow anti-air.

Impulse(charged)
[B+C]
PO BC.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
1850 17(VP 13) 27(5)5 19 -6 Sp,Ex,Cs HL -

Charged version adds more of the spinning whip hits and more head invuln (frames 10~43, 7~39 in vorpal).

Throw
A+D
PO THROW WHIFF.png
Throw whiffs
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
1635 4 1 22 - UNB -

Phonon strangles the opponent with her whip then kicks them away.

Guard Thrust
214D
GUARD 1.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
0 - HL -

Uses the same backhanded slap animation as throw break.

Veil Off
A+B+C
PO VEIL OFF.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
0 21 (min)
69 (max)
2 37 Blocked: -13
Hit: +36
- HLA -

Universal reversal. Invincible from start-up until the first active frame. You can delay the start-up until the 69th frame, but there's no real incentive to do so outside of thwarting meaty attacks.

Special Moves

Affliction
236X
PO 236A.png
Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
A 800 18 -2 Ex,Cs HLA -

Slightly slower startup, travels slower, and recovers faster.

Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
B 800 14 -7 Ex,Cs HLA -
Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
EX 1560 1+8 +18 CS HLA -

Throw invuln frames 1~3

Affliction (charged)
236[X]
PO 236A.png
Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
[A] 928 25 +1 Ex,Cs HLA -

Freezes opponent slightly on contact.

Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
[B] 1206 21 -5 Ex,Cs HLA -
Affliction (air)
j.236X
PO 236 AIR 1.png
Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
A 800 16 -15 Ex,Cs HLA -

Slightly slower startup, travels slower, and recovers faster.

Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
B 800 16 +6 Ex,Cs HLA -
Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
EX 1560 1+7 +28 Cs HLA -
Guidance Ascension
623X
PILLAR A.png
A Variation
PILLAR B.png
B Variation
PILLAR 3 2.png
EX Variation
Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
A 1224 9 12 27 -8 Ex,Cs HL -

Frames 5~15 head and air attack invuln.

Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
B 1314 11 12 27 -8 Cs HL -

Frames 7~17 head and air attack invuln.

Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
EX 1921 1+8 12 42 -19 Cs HL -

Fully invuln frames 1~15.

Rhythmic Satisfaction
214X
REKKA 1.png
REKKA 2.png
REKKA 3.png
Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
A 450,1395 1: 12
:2: 9
1: -5
2: -16
Ex,Cs HL -

Standard combo ender.

Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
B 450,1395 1: 10
:2: 8
1: -10
2: -14
Ex,Cs HL -
Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
EX 1917 1+8 -24 CS HL -
Restraint
22X
PO HOP A.png
A variation
PO HOP B.png
B variation
Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
A 1203 25 -28 Ex,Cs HL -

Phonon hops in the air smashes the ground. Airborne state means throw invuln from frames 1~7.

Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
B 1435 28 -15 Ex,Cs HL -

Airborne state means throw invuln from frames 1~10.

Version Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
EX 1951 1+22 -16 CS H -

First two hits are overhead. Airborne state means throw invuln from frames 1~6.

Infinite Worth

Binding Beatitude
41236D
PO IW 1.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
3133 1+12 8(27)3(4)13 30 -22 - HL -

unreal whip things

Fully invuln frames 1~31, strike invuln frames 32~59.

Infinite Worth EXS

Utter Servitude
完全征服サービチュード

A+B+C+D
EXS 1.png
Damage Startup Active Recovery Frame Adv Cancels Guard/Shield Hitbox
3760 15 3 49 -25 - HLA -

Causes GRD break unless the player is in Vorpal. Fully invuln frames 1~26.

Strategy

Combos

Combo Notation Guide:
( ) = optional, typically the combo will be easier if omitted
[ ] = Input is held
/ = Option to choose between multiple actions
+ = Multiple buttons are pressed simultaneously
(x N) = Attack can be repeated N number of times, range provided
(#) = Next action is taken after a certain number of hits
-> = Special is cancelled to add on special
CH = Counter Hit
HC = High Counter
CS = Chain Shift, or 5D 5D

Colors

Snake Keeper Purple Pain Emerald Seaserpent Sugar Lightning Rosaceous Naga
Phonon-1.png
Phonon-2.png
Phonon-3.png
Phonon-4.png
Phonon-5.png
Green Thorn Navy Lindworm Aiatar's Forest Fafnir Rouge Goddess Underworld
Phonon-6.png
Phonon-7.png
Phonon-8.png
Phonon-9.png
Phonon-10.png
Twilight Nidhoggur Cutie Quetzalcoatl Lahamu Cherry Lamia Amethyst Ladon Brown
Phonon-11.png
Phonon-12.png
Phonon-13.png
Phonon-14.png
Phonon-15.png
Wish of Melusine Brilliant Leviathan Egger Aitvaras Kukulkan Green Sunburned Itzama
Phonon-16.png
Phonon-17.png
Phonon-18.png
Phonon-19.png
Phonon-20.png
Tiny Midgard Hydra Swamp Punane Pisuhand Blame Vouivre Azzurro Amphisbaena
Phonon-21.png
Phonon-22.png
Phonon-23.png
Phonon-24.png
Phonon-25.png
Blessed Itzanma Ouroboros Hue Red Castle Coatlicue Harvest Hoydenish Breeze
Phonon-26.png
Phonon-27.png
Phonon-28.png
Phonon-29.png
Phonon-30.png
UNDER NIGHT IN-BIRTH Exe:Late[st]
General

ControlsFAQGlossaryHUDSystem

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