Power Rangers: Battle for the Grid/Red Ranger

From Mizuumi Wiki
Jump to navigation Jump to search
Jason Lee Scott
Mighty Morphin Red Ranger

Introduction

Health 1000
Walk speed: 900 forward, 375 back

Jason was one of five teenagers with attitudes summoned by zordon to defend angel grove from monsters which he did before being called away to a peace summit. Battle for the grid takes place pre-peace summit and thus Jason has a gun.

Overview

Jason is a fairly straightforward character who stands his ground. His 2H is jump cancelable and it's what he uses to start air combos, but it doesn't launch by itself, letting him do extended ground combos against grounded opponents. Similarly, his assist doesn't launch either which helps other characters extend grounded combos.

Normal Moves

5L
5L
BFTG RED 5L.png
Damage Guard Startup Active Recovery Frame Adv
35 High - - - -


5LL
5LL
Damage Guard Startup Active Recovery Frame Adv
63 High - - - -


5LLL
5LLL
Damage Guard Startup Active Recovery Frame Adv
93 High - - - -


5LLLL
5LLLL
Damage Guard Startup Active Recovery Frame Adv
128 High - - - -


5M
5M
BFTG RED 5M.png
Damage Guard Startup Active Recovery Frame Adv
50 High - - - -


5MM
5MM
Damage Guard Startup Active Recovery Frame Adv
104 High - - - -


5H
5H
BFTG RED 5H.png
Damage Guard Startup Active Recovery Frame Adv
65 High - - - -


5HH
5HH
Damage Guard Startup Active Recovery Frame Adv
126 High - - - -


2L
2L
BFTG RED 2L.png
Damage Guard Startup Active Recovery Frame Adv
35 Low - - - -


2M
2M
BFTG RED 2M.png
Damage Guard Startup Active Recovery Frame Adv
55 Low - - - -


2H
2H
BFTG RED 2H.png
Damage Guard Startup Active Recovery Frame Adv
87 High - - - -


j.L
j.L
BFTG RED j.L.png
Damage Guard Startup Active Recovery Frame Adv
40 Overhead - - - -


j.M
j.M
BFTG RED j.M.png
Damage Guard Startup Active Recovery Frame Adv
55 Overhead - - - -


j.H
j.H
BFTG RED j.H.png
Damage Guard Startup Active Recovery Frame Adv
65 Overhead - - - -


Special Moves

5S
5S
BFTG RED 5S.png
Damage Guard Startup Active Recovery Frame Adv
120 - - - - -

Slow move but acts as a reversal. If the opponent hits you during the startup, they'll take additional damage (134). Fun fact, this can counter supers!


4S
4S
Damage Guard Startup Active Recovery Frame Adv
n/a - - - - -

Roll backwards, three followup options. L or S shoots a high projectile, M shoots a low projectile, and HH does a variation of 6S


6S
6S
BFTG RED 6S.png
Damage Guard Startup Active Recovery Frame Adv
101 High - - - -

Rekka move. Can be done up to three times consecutively by pressing S again.


j.S
j.S
BFTG RED j.S.png
Damage Guard Startup Active Recovery Frame Adv
70 - - - - -

Air version of his 4S>L projectile. Good for poking people that jump way too much. IE Magna players spamming j.S


EX Special

5S+L
5S+L
BFTG RED 5S+L.png
Damage Guard Startup Active Recovery Frame Adv
150 - - - - -


Throws

Forward Throw
Forward Throw
5M+H/6M+H
BFTG RED FT.png
Damage Guard Startup Active Recovery Frame Adv
151 Throw - - - -


Back Throw
Back Throw
4M+H
BFTG RED BT.png
Damage Guard Startup Active Recovery Frame Adv
81 Throw - - - -


Super

Super
Super
H+S
BFTG RED Super.png
Damage Guard Startup Active Recovery Frame Adv
250 High - - - -


Tag Actions

Assist
Assist
A1/A2
BFTG RED Assist.png
Damage Guard Startup Active Recovery Frame Adv
68 - - - - -

The same as the first two hits of 6S. Leaves opponent grounded, good combo and pressure tool


Swap Strike
Swap Strike
A1/A2+S
BFTG RED Swap Strike.png
Damage Guard Startup Active Recovery Frame Adv
- - - - - -

Similar animation and same range as 5S. Decent range.


Team Synergy

Combos

Solo

2M > 2H > j.L > j.M > 2H > j.L > j.M > 5H > L+S > H+S

Your standard relaunch combo. He had better combos involving keeping the opponent grounded, that have since been patched out.

Assist combos

5L > 5M > 5H > assist name > 5L > 5M > 5H

Example combo

Videos

Colors

Color 1 Color 2
RED 1.png
RED 2.png

Dragon Shield Skin

Color 1 Color 2


External Links

Power Rangers: Battle for the Grid
General
Characters