Power Rangers: Battle for the Grid/Mastodon Sentry

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Mastodon Sentry

Introduction

Health: 1000
Walk Speed: 750 Forward, 400 Back

Drakkon stole the power coins from Teenagers With Attitudes and used their power to militarize the police.

Overview

Mastodon Sentry has very powerful zoning, with the ability to fire multiple projectiles with high durability and a mine that can be used either for oki or for deterring rushdown.

Normal Moves

5L
BFTG SEN 5L.png
Damage Guard Startup Active Recovery Frame Adv
40 - - - - -


5M
BFTG SEN 5M.png
Damage Guard Startup Active Recovery Frame Adv
50 - - - - -


5H
BFTG SEN 5H.png
Damage Guard Startup Active Recovery Frame Adv
70 - - - - -


2L
BFTG SEN 2L.png
Damage Guard Startup Active Recovery Frame Adv
40 - - - - -


2M
BFTG SEN 2M.png
Damage Guard Startup Active Recovery Frame Adv
55 - - - - -


2H
BFTG SEN 2H.png
Damage Guard Startup Active Recovery Frame Adv
30 - - - - -

Trespassers into your space (or out of it, whatever) will be shot. Link it into 5S so that survivors can be shot again.


j.L
BFTG SEN j.L.png
Damage Guard Startup Active Recovery Frame Adv
40 - - - - -

A knee. Did you expect to get shot or something?


j.M
BFTG SEN j.M.png
Damage Guard Startup Active Recovery Frame Adv
49 - - - - -

You ever wonder what'd happen if you let a dude with a gun pretend it was a baton? This. This happens and it hurts. Can cross up.


j.H
BFTG SEN j.H.png
Damage Guard Startup Active Recovery Frame Adv
55 - - - - -

The art of combat came a long way. We don't use power axes anymore. No, we just simply shoot whoever attempts to play with us in the air. We can also link this to j.S so you can get shot.. again. Slight recoil.


Special Moves

5S
BFTG SEN 5S.png
"I got your problem... RIGHT HERE."
Damage Guard Startup Active Recovery Frame Adv
40 - - - - -

Sentry's problem solver. Exercise caution when mashing this move. 5SSS will immediately cause you to reload, which keeps you susceptible to attacks. However, as a side bonus, if they're playing the zoning game with you?** Keep in mind that the reload animation forces crouch, causing high projectiles to miss.

This move links to 4S (Anti-Air shot), and the 6S (Mine). Recommended to do these as the third action to avoid reload.

If they're playing the projectile game with you, they're either a fellow infantryman, or an idiot, because he beats all projectiles.**


4S
BFTG SEN 4S.png
"360 blam shooty"
Damage Guard Startup Active Recovery Frame Adv
70 - - - - -

Sentries are known for seeing many things as they're known to control a space. Why would you jump at this? Do you like getting shot? Also allows him to get distance, because he literally steps back and shoots. Will hit close because you know... guns can do that.


6S
BFTG SEN 6S.png
"The Solution."
Damage Guard Startup Active Recovery Frame Adv
60 - - - - -

It's a trip mine. It serves its purpose as the threatening presence in neutral. Good oki tool, and VERY deceiving. For those who are learning the character, the mine hits mid... but no one learning how to fight against this character remembers this stuff, so just do it anyway. 87% guarantee that your opponent will attempt to approach/hit buttons and still get opened up by this, because no one blocks in this game... and the game still won't let you either.


j.S
BFTG SEN j.S.png
Damage Guard Startup Active Recovery Frame Adv
40 - - - - -


Throws

Forward Throw
5M+H/6M+H
BFTG SEN FT.png
Damage Guard Startup Active Recovery Frame Adv
152 Throw - - - -


Back Throw
4M+H
BFTG SEN BT.png
Damage Guard Startup Active Recovery Frame Adv
172 Throw - - - -


EX Specials

5S+L
BFTG SEN 5S+L.png
Damage Guard Startup Active Recovery Frame Adv
130 - - - - -


Super

Super
H+S
We got em.png
Damage Guard Startup Active Recovery Frame Adv
361 - - - - -

Ladies and gentlemen. We got him


Assist

Assist
A1/A2
BFTG SEN Assist.png
Damage Guard Startup Active Recovery Frame Adv
108 - - - - -


Swap Strike
A1/A2+S
BFTG SEN Swap Strike.png
Damage Guard Startup Active Recovery Frame Adv
60 - - - - -


Team Synergy

Combos

Solo

2M > 2HH > SS > 6S > [M > SS > 6S]x2 > M > H > 6S

Solo bnb. You have to be fairly close for the 2M to combo into the 2H

5L > 5M > 5H

Example combo

Assist combos

5L > 5M > 5H > assist name > 5L > 5M > 5H

Example combo

Videos

Colors

Color 1 Color 2
SEN 1.png
SEN 2.png


External Links

example link

Power Rangers: Battle for the Grid
General
Characters