Power Rangers: Battle for the Grid/Dragon Armor Trini

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Dragon Armor Trini Kwan

Introduction

Health: 1150
Walk Speed: 400 Forward, 325 Back

Trini tore apart Lord Drakkon's dimension traveling zord, the Black Dragon, and now wears it's skin as armor. Canonically, Zords feel pain.

Overview

Press Buttons

Normal Moves

5L
5L
BFTG DAT 5L.png
Damage Guard Startup Active Recovery Frame Adv
40 High/Low/Air - - - -

Slash.

Steps forward so has more range for punishes than 2L.

5LL
5LL
BFTG DAT 5LL.png
Damage Guard Startup Active Recovery Frame Adv
40 High/Low/Air - - - -

Another Slash.

5LLL
5LLL
BFTG DAT 5LLL.png
Damage Guard Startup Active Recovery Frame Adv
70 High/Low/Air - - - -

Does 66 damage after a 5LL and 52 damage after 5L and 5LL.

Can combo into 5MM if timed right.

5M
5M
BFTG DAT 5M.png
Damage Guard Startup Active Recovery Frame Adv
30, 30 High/Low/Air - - - -

Downward slash. Hits twice.

5MM
5MM
BFTG DAT 5MM.png
Damage Guard Startup Active Recovery Frame Adv
30, 30 High/Low/Air - - - -

Upward slash that launches opponent. Hits twice.

5H
5H
BFTG DAT 5H.png
Damage Guard Startup Active Recovery Frame Adv
60 High/Low/Air - - - -

Headbutt. Has armor.

5HH
5HH
BFTG DAT 5HH.png
Damage Guard Startup Active Recovery Frame Adv
70 High/Low/Air - - - -

A fierce headbutt. Causes Stagger.

In the corner combos into 5HH again to cause knockdown.

2L
2L
BFTG DAT 2L.png
Damage Guard Startup Active Recovery Frame Adv
40 Low/Air - - - -

Low slash. Your main combo starter.

2M
2M
BFTG DAT 2M.png
Damage Guard Startup Active Recovery Frame Adv
70 High/Low - - - -

Launcher and Anti-Air.

2H
2H
BFTG DAT 2H.png
Damage Guard Startup Active Recovery Frame Adv
80 Low/Air - - - -

A fierce tail whip.

j.L
j.L
BFTG DAT j.L.png
Damage Guard Startup Active Recovery Frame Adv
40 High/Air - - - -

Jumping slash.

j.M
j.M
BFTG DAT j.M.png
Damage Guard Startup Active Recovery Frame Adv
65 High/Air - - - -

Spikes opponent causing floor bounce.

j.H
j.H
BFTG DAT j.H.png
Damage Guard Startup Active Recovery Frame Adv
75 High/Air - - - -

A jumping tail whip.

Special Moves

5S
5S
BFTG DAT 5S.png
Damage Guard Startup Active Recovery Frame Adv
7x17, 50 High/Low/Air - - - -

18 hit laser for 169 max damage. Hits OTG.

Should be done after any move that knocks the opponent down to add damage. After Throw, EX, 4S, or 5HHHH in the corner. Can be canceled into Super.

4S
4S
BFTG DAT 4S.png
Damage Guard Startup Active Recovery Frame Adv
50, 120 Throw - - - -

Trini rockets forward and grabs opponent then blasts them. Causes wall bounce.

Depending on spacing can be caught by 2L to combo.

6S
6S
BFTG DAT 6S.png
Damage Guard Startup Active Recovery Frame Adv
120 High - - - -

Rocket jump. Very unsafe.

j.S
j.S
BFTG DAT j.S.png
Damage Guard Startup Active Recovery Frame Adv
75 Low - - - -

Ground pound creating an area of damage. Hits low and is an OTG.

EX Special

5L+S
5S+L
BFTG DAT 5S+L.png
BFTG DAT 5S+L (2).png
Damage Guard Startup Active Recovery Frame Adv
230 High/Low - - - -

Hits 5 Times. Causes Wall bounce.

Throws

Forward Throw
Forward Throw
5M+H/6M+H
BFTG DAT FT.png
BFTG DAT FT (2).png
Damage Guard Startup Active Recovery Frame Adv
101 Throw - - - -

Causes wall bounce.

Back Throw
Back Throw
4M+H
BFTG DAT BT.png
BFTG DAT BT (2).png
BFTG DAT BT (3).png
Damage Guard Startup Active Recovery Frame Adv
101 Throw - - - -

Throws opponent across screen with 3 hits.

Super

Super
Super
H+S
BFTG DAT Super.png
"Saber-toothed Tiger!"
BFTG DAT Super (2).png
Damage Guard Startup Active Recovery Frame Adv
10x24, 150 High/Low/Air - - - -

25 hit Laser for 390 total damage.

Tag Actions

Assist
Assist
A1/A2
BFTG DAT Assist.png
Damage Guard Startup Active Recovery Frame Adv
6x17, 40 High/Low/Air - - - -

Assist laser hits for 110 total damage. Hits OTG.

Swap Strike
Swap Strike
A1/A2+S
BFTG DAT Swap Strike.png
Damage Guard Startup Active Recovery Frame Adv
70 High/Low/Air - - - -

Swap Strike.

Strategy

Team Synergy

Combos

tested in version 1.6.2

Solo

5HH > j.H > 5M > 2H > EX > 5S > Super

basic bnb

2L > 5MM > j.LH > 2L > 5MM > j.LH > 2L > 5HH > 5HH > 5S xx Super

basic bnb 2. Easy corner to corner combo that only uses 2 bars.

j.M > 2L > 5MM > j.LH > j.LH > 2L > 5MM > j.M > 2L > 5HH > 5HH > 5S xx Super

Cross-up j.M combo. A jumping Medium version of a basic bnb. Good for a reset.

j.H > 5MM > j.M > 2H > 2L > 2H > 2L > 5MM > j.LH > j.LH > 2HL > 5HH > j.H > 2L > 5M> 2H > EX > 5S > Super

Complex bnb. Can be done without j.H for easier start without losing too much damage.

Assist combos

j.S > Jen Assist > Super > Dash > 5MM > j.LH > j.LH > 2L > 5MM > j.M > 2L > 5HH > 5HH > 5S xx Super

Jen Assist. Does 1081

Videos

Colors

Color 1 Color 2
DAT 1.png
DAT 2.png


External Links


Power Rangers: Battle for the Grid
General
Controls
Patch Notes
FAQ
HUD
System
Characters
Tommy Oliver
Jason Lee Scott
Gia Moran
Ranger Slayer
Kat Manx
Magna Defender
Lord Drakkon
Goldar
Mastodon Sentry
Cenozoic Blue Ranger
Udonna
Dragon Armor Trini
Trey of Triforia
Jen Scotts
Lord Zedd
Anubis "Doggie" Cruger
Eric Myers
Dai Shi
Zords
Dino Megazord
Mega Goldar
Dragonzord
Delta Squad Megazord