Million Arthur: Arcana Blood/Yamaneko Arthur

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Yamaneko Arthur

Profile

Name: Yamaneko Arthur
Voice Actress: Ayana Taketatsu
Element: No Element

A well regulated Militia, being necessary to the security of a free State, the right of the people to keep and bear Arms, shall not be infringed.

Overview

Yamaneko is a zoning character with projectiles on 5D, j.D, and j.2D. While those are only 3 moves, she has a unique unique with her 214D that lets her load special bullets based on the assists she calls by canceling the assist call animation into 214D/j.214D. This gives her lots of ways to augment both her moveset and her access to elemental counterhits, as the loaded bullets carry elemental properties.

Recommended Support Knights

Pharsalia: 236xx>pharsalia>214d> into another super of choice or 236x/normal close to the corner. basically it allows for easy 11-13k damage while giving bullet charge stocks, if you have the resources to spend

Normal Moves

5A
5A
Damage Guard Startup Active Recovery Frame Adv Attribute
- H/L 6f - - -3 -

jump cancelable


5AA
5AA
Damage Guard Startup Active Recovery Frame Adv Attribute
- H/L 9f - - -5 -

jump cancelable


5AAA
5AAA
Damage Guard Startup Active Recovery Frame Adv Attribute
- H/L 13f - - -6 -

Uses a bullet, move properties and frame data change based on what bullet is loaded, listed data is based on level 1 no element


5A
5AAAA
Damage Guard Startup Active Recovery Frame Adv Attribute
- H/L 18f - - -12 -

Shares it's animation with 236X, does not blockstring from 5AAA


5B
5B
Damage Guard Startup Active Recovery Frame Adv Attribute
- H/L 9f - - -8 -

jump cancelable


5C
5C
Damage Guard Startup Active Recovery Frame Adv Attribute
- H/L 13f - - -10 -


6C
6C
Damage Guard Startup Active Recovery Frame Adv Attribute
- H/L(1) H(2) 10f - - -5, -7(hold) -

first hit is jump cancelable, there's a 3f gap between the first two hits. First hit is air unblockable, hold down C to stop the second hit from coming out


2A
2A
Damage Guard Startup Active Recovery Frame Adv Attribute
- L 7f - - -4 -


2B
2B
Damage Guard Startup Active Recovery Frame Adv Attribute
- L 8f - - -5 -


2C
2C
Damage Guard Startup Active Recovery Frame Adv Attribute
- L 13f - - -7 -


j.A
j.A
Damage Guard Startup Active Recovery Frame Adv Attribute
- H 7f - - - -

jump cancelable


j.B
j.B
Damage Guard Startup Active Recovery Frame Adv Attribute
- H 9f - - - -

jump cancelable


j.C
j.C
Damage Guard Startup Active Recovery Frame Adv Attribute
- H 12f - - - -


Elemental Attacks

5D
Magic Cannon
5D
Damage Guard Startup Active Recovery Frame Adv Attribute
- H/L 16f - - -10 Variable

Uses a bullet, move properties and frame data change based on what bullet is loaded, listed data is based on level 1 no element


j.D
Magic Cannon
5D
Damage Guard Startup Active Recovery Frame Adv Attribute
- H/L 16f - - - Variable

Shoots across. Uses a bullet, move properties and frame data change based on what bullet is loaded, listed data is based on level 1 no element


j.2D
Air Magic Cannon
j.2D
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 16f - - - Variable

Shoots down. Uses a bullet, move properties and frame data change based on what bullet is loaded, listed data is based on level 1 no element


Throws

5/6B+C
Forward Throw
5/6B+C
Damage Guard Startup Active Recovery Frame Adv Attribute
- Throw 7f - - - Throw

Uses a bullet, move properties change based on what bullet is loaded, listed data is based on level 1 no element


4B+C
Back Throw
4B+C
Damage Guard Startup Active Recovery Frame Adv Attribute
- Throw 7f - - - Throw

Uses a bullet, move properties and frame data change based on what bullet is loaded, listed data is based on level 1 no element


j.B+C
Air Throw
j.B+C
Damage Guard Startup Active Recovery Frame Adv Attribute
- Throw 5f - - - Throw

Uses a bullet, move properties and frame data change based on what bullet is loaded, listed data is based on level 1 no element


Special Moves

236A/B/C
Assault Bash
236A/B/C A B C
Version Damage Guard Startup Active Recovery Frame Adv Attribute
A - - 15f - - -4 -
B - - 19f - - -8 -
C - - 23f - - -12 -


623A/B/C
Recoil Spike A B C
Version Damage Guard Startup Active Recovery Frame Adv Attribute
A - - 8f - -13 - Variable

Uses a bullet, move properties and frame data change based on what bullet is loaded, listed data is based on level 1 no element

B - - 8f - -13 - Variable

Uses a bullet, move properties and frame data change based on what bullet is loaded, listed data is based on level 1 no element

[C] - - - - - - Variable

Can hold to recover mid-air. Uses a bullet, move properties and frame data change based on what bullet is loaded, listed data is based on level 1 no element


214D(1)
Magic Charge
214D during assist recovery
Damage Guard Startup Active Recovery Frame Adv Attribute
- - - - - - -

Air ok. Loads bullet. The loaded bullet will be in the primary slot, moving whatever was loaded previously into the secondary slot, and discarding whatever was previously in the secondary slot. If done outside of an assist call it will swap the primary and secondary bullets. Takes about 17f to load a bullet. Bullet loaded will be based on the element and level of the assist called.


Million Skill

236XX
Ultima Laser Cannon
236XX
Damage Guard Startup Active Recovery Frame Adv Attribute
- - - - - - Variable

Uses a bullet, move properties and frame data change based on what bullet is loaded


623XX
Coupy's Lovely Charm
623XX
Damage Guard Startup Active Recovery Frame Adv Attribute
- - - - - - -


Million Excalibur

Angelic Disaster
214XX
Damage Guard Startup Active Recovery Frame Adv Attribute
- - - - - - -


Combos

fire or ice shot loaded any combo starter 5d 236x super

5 mana combo with any level 2 combo filler assist fillers, and pharalsia 5A 5B 5C 236b assist 236xx pharalsia 214d any hit(near corner, it could be a normal, 236x or super)

AAAA assist 214d 236xx pharalsia 214d any attack if near corner

Videos

Colors

Color 1 Color 2 Color 3 Color 4 Color 5 Color 6
Color 7 Color 8 Color 9 Color 10 Color 11 Color 12
Color 13 Color 14 Color 15 Color 16 Color 17 Color 18
Color 19 Color 20 Color 21

External Links

Million Arthur: Arcana Blood
General
Characters