Million Arthur: Arcana Blood/Bisclavret

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Bisclavret

Profile

Name: Bisclavret
Voice Actress: Shiori Izawa
Element: Fire
Health: 21500

Bisclavret was cursed by a wizard to forever be a wolf, but she's into it, so it's cool.

Overview

Aggressive pressure character with explosive damage and a strong high/low mixup game. Has a number of options for keeping the opponent where she wants them. Can control the direction her elemental attack moves with left or right. Her forward super jump has a lot of forward momentum and helps her close in on her opponent. She can also cling to the wall for an additional jump in the corner.

Recommended Support Knights

Techno Smith Arthur and Magic Guild Arthur are good starting choices for Bisclavret; She can confirm Techno's assist in j.D for solid damage, and Magic Guild is useful both as a strong neutral tool and an easy combo extension. Foible Elle is a potential choice as well for easy confirms, especially from Bisclavret's low overheads, but her call is pretty unsafe compared to Magic Guild. Clone Elle is an alright choice for a cheap projectile that allows easy pickups after j.Ds from weird heights.

Normal Moves

5A
5A
MAAB Bisclavret 5A.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 7f - - -4 -

Jump cancelable. Works as an anti-air since it hits pretty high up, but very short range horizontally


5AA
5AA
MAAB Bisclavret 5AA.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 11f - - -8 -

Bisclavret jumps into the air and does the same animation as j.A. Can chain into j.B for a fast overhead, but doing so will add landing recovery so you'll need to enchant boost cancel or use an assist to combo. If the j.B gets blocked Bis will be -2 at worst, you can delay the j.B cancel to make it look like you're going for the overhead, and then go low or throw.


5AAA
5AAA
MAAB Bisclavret 5AAA.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 15f - - -13 -

Jump cancellable. There's a gap between 5AA and 5AAA. Useful if you think they're going to try to mash out of 5AA j.B.


5AAAA
5AAAA
MAAB Bisclavret 5AAAA.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 16f - - -15 -

There's a gap between the hammer and the kick.


5B
5B
MAAB Bisclavret 5B.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 11f - - -7 -

Jump cancellable.


5C
5C
MAAB Bisclavret 5C.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 16f - - -9 -

This move can be cancelled into a forward dash or back dash on hit or block, and causes a ground bounce on counterhit. A normal hit will automatically floor the opponent and force a tech, making it pretty useless in combos, but Bisclavret can meaty after j.236 with it to keep up pressure. You can throw after 5C forward dash but it can be mashed out of. If you think that your opponent is going to mash you can backdash cancel it instead.


6C
6C
MAAB Bisclavret 6C.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 12f - - -9 -

Jump cancellable. Decent anti-air, but not a great hitbox. Also works as a launcher after Magic Guild or Foible Elle assist.


2A
2A
MAAB Bisclavret 2A.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 6f - - -3 -

Low profiles. Be aware that if you 2A 5AA, you will do the third hit of Bisc's autocombo and be minus. If you want to go from a low to her j.B you'll only need to input 2A 5A j.B.


2B
2B
MAAB Bisclavret 2B.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 11f - - -6 -

Decent range low poke that can low-profile some attacks.


2C
2C
MAAB Bisclavret 2C.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 14f - - -15 -

Long-ranged sweep that can low profile some attacks.


j.A
j.A
MAAB Bisclavret jA.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 8f - - - -

Decent air-to-air that's more active than it looks.


j.B
j.B
MAAB Bisclavret jB.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 10f - - - -

This is a good button. Powerful tool for both air-to-air and air-to-ground attacks, and also a key part of Bisclavret's ground pressure after 5aa. Can be cancelled into a j.236 or j.D for an easy air-to-air confirm. If you're hitting it after 5aa you'll need to call an assist or cancel into Enchant Boost to combo.


j.C
j.C
MAAB Bisclavret jC.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 14f - - - -

Decent diagonal hitbox but you should probably be pressing j.B instead.


Elemental Attacks

5[D]
Home-Run Swing
5D
MAAB Bisclavret 5D.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 21f - - -29 Fire

Can be held to become a guard break. Can be performed during ground throw.


1/2/3D
Angry Earth
1/2/3D
MAAB Bisclavret 1D.png
1D
MAAB Bisclavret 2D.png
2D
MAAB Bisclavret 3D.png
3D
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 62f - - - Fire

Bisclavret sets a spot on the ground that then explodes. Distance depends on if you use 1/2/3, with 1D being right in front of Bis and 3D being ~1 character length away from full-screen. Do note that the pillar does NOT disappear when Bisclavret is hit.


j.D
Burning Wheel
j.D
MAAB Bisclavret jD.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 13f - - -9 Fire

Massive, extremely active air attack that carries your previous air momentum forward. Because of this property it's possible for Bisclavret to super jump, airdash, and then fling herself across the entire screen. Use an assist to make it safe. This attack has an extremely good hitbox, which makes it hard to antiair. You can 5A to pick up after a hit. Hits overhead.


Throws

5/6B+C
Forward Throw
5/6B+C
MAAB Bisclavret FT.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- Throw 7f - - - Throw

You can press and hold 5D to combo after her throw. The timing for the "clean hit" that lets you get a full confirm is to press 5D right around when Bisc grabs her hammer off the ground. After a clean hit you can 236D into a combo for massive damage.


4B+C
Back Throw
4B+C
MAAB Bisclavret BT.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- Throw 7f - - - Throw

Same properties as her forward throw but tosses the opponent the other direction. Note that if your opponent is in the corner, it's better to back throw them so that 236D will drop them back in the corner.


j.B+C
Air Throw
j.B+C
MAAB Bisclavret AT.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- Throw 5f - - - Throw

A quick option to scoop someone looking for a j.B or j.D. Can be cancelled into Enchant Boost for a full combo.


Special Moves

236A/B/C
Rapid Hunt
236A/B/C
MAAB Bisclavret 236.png
Version Damage Guard Startup Active Recovery Frame Adv Attribute
A - - 15f - - -3 -
B - - 16f - - -1 -

There's a gap between the hits.

C - - 17f - - -6 -

If you hold C, you'll only do one hit and be airborne to continue your pressure with jumping normals.


623A/B/C
Hammer Tornado
623A/B/C
MAAB Bisclavret 623.png
Version Damage Guard Startup Active Recovery Frame Adv Attribute
A - - 9f - - -21 -
B - - 10f - - -14 -
C - - 10f - - -16 -

All 3 versions have lower body invulnerability.


j.236A/B/C
Hungry Time
j.236A/B/C
MAAB Bisclavret j.236A.png
j.236A
MAAB Bisclavret j.236B.png
j.236B
MAAB Bisclavret j.236C.png
j.236C
Version Damage Guard Startup Active Recovery Frame Adv Attribute
A - - 17f - - - -
B - - 18f - - - -
C - - 20f - - - -

Grab that whiffs vs crouching, mostly combo fodder or for messing with your air momentum to hard bait an anti-air. Hits nearly full screen. Side switches upon landing.


236D
Chain Bomber
236D
MAAB Bisclavret 236D.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - 10f - - - Fire

Air unblockable. Side switches on hit.


Million Skill

236XX
Strong Hammer
236XX
MAAB Bisclavret MS1.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - - - - -29 -

It has two attack types: A)At point zero distance, she sends the opponent higher up. B)At attack distance (where the edge of 5B/5C/2B/2C is), she smacks the opponent to the wall, like with the charged 5D, but it forces the opponent to wallslam on both corners.


623XX
Hammer Cyclone
623XX
MAAB Bisclavret MS2.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - - - - -21 -

You can use left and right to steer during this super, either to back off and make it harder to punish or to make sure all the hits connect. You can link the last hit of this super into her Million Excalibur for massive damage.


Million Excalibur

Double Hammer Destruction
214XX
MAAB Bisclavret ME.png
Damage Guard Startup Active Recovery Frame Adv Attribute
- - - - - -25 -

Big damage and a long cutscene. The startup hitbox is pretty small, and it's not terribly quick, so it's not reliable as an all-in reversal.


Combos

Solo Combos

5AA j.D 5A jc j.B jc j.B j.C j.236A is her most basic solo bnb. The j.236A can be cancelled into super for more damage. 2A 5A j.D 5A jc j.B jc j.B j.C j.236A is the same combo with a 2A starter. 2A skips the first hit of her autocombo.

Throw 5D(clean hit) 236D

Support Knight Combos

Videos

Colors

Color 1 Color 2 Color 3 Color 4 Color 5 Color 6
Bisclavret 1.png
Bisclavret 2.png
Bisclavret 3.png
Bisclavret 4.png
Bisclavret 5.png
Bisclavret 6.png
Color 7 Color 8 Color 9 Color 10 Color 11 Color 12
Bisclavret 7.png
Bisclavret 8.png
Bisclavret 9.png
Bisclavret 10.png
Bisclavret 11.png
Bisclavret 12.png
Color 13 Color 14 Color 15 Color 16 Color 17 Color 18
Bisclavret 13.png
Bisclavret 14.png
Bisclavret 15.png
Bisclavret 16.png
Bisclavret 17.png
Bisclavret 18.png
Color 19 Color 20 Color 21
Bisclavret 19.png

External Links

Million Arthur: Arcana Blood
General

ControlsFAQHUDSupport KnightsSystem

Characters

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