Melty Blood/Satsuki Yumiduka
(Click here for the original Satsuki Yumiduka page)
This moon is very balanced with options in almost every situation, and mixups so strong that a single hit can often mean the round. Has the highest Dunks per Combo ratio.
Play Hatsuki if you want to play a normal Melty Blood character that also has tornado throw. Half excels in probably having the best pressure game of the 3 moons. This is probably the easiest moon to pick up and play, but is quite difficult to learn how to play properly.
This moon is similar to crescent at first glance but it has a few notable differences. Stronger corner pressure game Full's 5B and 5C and 22X series makes getting out of the corner even more difficult. Meterless mixups means you can spend your meter to do big damage combos, put this together with no reverse beating leads to consistent high damage. However worse anti-air options lack of reverse beating and air dodging are notable negatives.