Melty Blood/MBAACC/Akiha Tohno/Half Moon

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Combos

(Imported from French wiki: http://wiki.basgrospoing.fr/index.php/Melty_Blood_Actress_Again_Current_Code)

BnB midscreen

  • (2AA) 5C 6C 4C 6AAA 2C 5[B]B jBC jB2C delay j236B : 4300
The input order of 5C 6C and 4C doesn't matter. The ending j236B isn't part of the combo, but allow a meaty so you can place 2AA after.

BnB corner

  • (2AA) 6C 4C 2C 5C 5C 2C 5[B] 4C jBC jB2C


Metered Combos

  • ...
...

Strategy

Do what you need to do to extrapolate on the character. Here are example categories below.

Half

Spacing

Pressure

Move Descriptions

Normal Moves

2A
C-Akiha2a.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
350 150 Absolute: 75% 4.0% SE, SP, EX, (J), N L 4 4 8 +11 Hit

+0 Block

-

description


5A
Hakiha a1.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
300 120 Absolute: 75% 3.0% SE, SP, EX, (J), N HL 4 3 8 +12 Hit

+1 Block

-

description


5A>6A
Hakiha a2.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
- - Absolute: - SE, SP, EX, (J), N HL - - - +15 Hit

-5 Block

-

description


5A>6A>6A
Hakiha a3.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
- - Absolute: - SE, SP, EX, (J), N HL - - - Launch on Hit

-1 Block

-

description


2B
C-Akiha2B.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
500 260 Absolute: 85% 5.0% SP, EX, (J), N L 6 4 15 +15 Hit

-4 Block

-

description


2BB
C-Akiha2BB.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
400 400 100% 4.0% SP, EX, (J), N LA 9 3 14 +17 Hit

+2 Block

-

description


2BBB
C-Akiha2BBB.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
500 600 Absolute: 75% +6.0% J HA 26 4 51 Launch on Hit

Varies on Block

-

An overhead with rather slow start-up. Can be jump-cancelled on Hit OR Block so it is safe so long as it doesn't whiff. Very rarely used.


5B
C-Akiha5B.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
650 400 100% 6.0% SP, EX, (J), N HL 10 4 11 +15 Hit

-3 on Block

-

description


5BB
C-Akiha5BB.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
400 200 Absolute: 70% 2.0% SP, EX, (J), N HL 7 4 20 +17 Hit

+2 Block

-

description


5[B]
Hakiha 5bBE.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
650 x3 400 x3 100% 3.0% x3 SP, EX, (J), N HL 20 1, 4, 4 9 +15 Hit

+3 Block

-

description


2C
Akiha 2C.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
900 500 Relative: 55% 7.0% SP, EX, (J), N L 11 6 23 Hard Knockdown

-11 Block

-

description


5C
C-Akiha5C.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
1000 700 Relative: 90% 8.0% SP, EX, (J), N HL 10 6 15 +18 Hit

-3 Block

-

description


4C
Akiha 4c.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
1000 700 Relative: 80% 16.0% SP, EX, (J), N HL 7 4 26 +17 Hit

-12 Block

-

description


6C
Akiha 6c.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
600 400 Relative: 80% 8.0% SP, EX, (J), N HL 7 4 22 +13 Hit

-8 Block

-

description

j.A
j.A
Caki ja.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
600 400 Relative: 80% 8.0% SP, EX, (J), N HL 7 4 22 +13 Hit

-8 Block

-

description

j.B
j.B
Cakiha jb.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
600 400 Relative: 80% 8.0% SP, EX, (J), N HL 7 4 22 +13 Hit

-8 Block

-

description

j.C
j.C
Hakiha jc2.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
600 400 Relative: 80% 8.0% SP, EX, (J), N HL 7 4 22 +13 Hit

-8 Block

-

description

j.2C
j.2C
Hakiha jc.png
Damage Red Damage Proration Circuit Cancel Guard Startup Active Recovery Frame Adv Invuln
600 400 Relative: 80% 8.0% SP, EX, (J), N HL 7 4 22 +13 Hit

-8 Block

-

description

Special Moves

Name 「JP name」 - 22ABC
  • (Description) - Simply describe the move here and what it can be used for
  • (A version) - This is where you put what the version of the move can be used for and how its different from the rest of the moves.
  • (B version) - Ditto
  • (EX version) - This is were you describe what happens when you feed it 100%
「」 - 236ABC
  • (Description) -
「」 - 28ABC
  • (Description) - ...
  「」 - 623ABC
  • (Description) - ...
「」 - 214ABC
  • (Description) - ...
「」 - 421ABC
  • (Description) - ...
「」 - J22ABC
  • (Description) - ...
「」 - 426ABC
  • (Description) - ...
  • (A version) -
  • (B version) -
  • (EX version) -
「」 - BC
  • (Description) - ...
  • (Standing) -
  • (Crouching) -
  • (Airborne) -


Arc Drive

「」
  • (Description) - AD description


Another Arc Drive

「」
  • (Description) - AAD description

Last Arc

「」
  • (Description) - LA description. Mention where it is activated (air or ground shield) first.


MELTY BLOOD Actress Again Current Code
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