Matrimelee/Kanji

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Kanji Kokuin

Overview

Strategy

Combos

Ground Combos

point blank 2.B > 2.B > 2.B ~> 5.A > C xx 41236.A >> 5.CD
39P 47M to opponent (Hard Wall Slam)

point blank 2.B > 2.B > 2.B ~> 5.A > C xx 41236.A >> cl.D xx Mash A
24P/47R 75M to opponent

2.B > B > D xx 41236.A >> cl.D xx 4~D.BD
29P/58R 39M to opponent

point blank 2.B > 2.B > 2.B ~> 5.A > C xx 41236.A >> cl.D xx 4~6.BD
32P/64R 45M to opponent

66.P > 2.B > 2.B ~> 5.A > C xx 41236.A >> cl.D xx 4~6.BD
37P/73R 51M to opponent


j.B > 2.B > 2.B ~> 5.A > C >> 5.A > C xx 41236.A >> 5.CD
47P 61M to opponent (Hard Wall Slam)

Juggle Combos

Kanji is extremely limited when it comes to Juggle combos. Need to look into this again.

Guard Crush Strings

Normal Moves

Special Moves

Special Moves

Super Moves

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