Koihime Enbu/Sonshoukou

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Sonshōkō

Profile

Name: 孫尚香 (Sonshōkō)
Real Name: Shaoren
Historical Counterpart: Sun Shangxiang
Voice Actress: Hitomi aka Minami Hokuto

The youngest of the Son sisters, she is a vivacious and spirited tomboy. Hoping to be of some help in the rebuilding of the Kingdom of Go, she heads of the battlefield with her battle rings, Moon Beauties, in tow, but her sisters would rather she stayed at home.

Gameplan

Zoner, huge buttons, can control space with flower fairly easily. Vine throw is situational as a neutral tool, but it guarantees her a knockdown off 5B. Her pressure game is alright, and having a 2A low is good for stagger pressure. Her 6B is deceptively fast, and her 6C covers almost the entire screen. Buttons seem slightly slow, but are deceptively fast and have ridiculous range (5C definitely hits further out than you'd expect). Also, her throw does little damage because you can combo from it, usually with 5C.

Recommended Strategists

Normal Moves

5A
5A
Koihime Sonshoukou 5A.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
300 Mid 5 2 10 ±0 -2 Knockback
c.B
c.B
Koihime Sonshoukou cB.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
800 Mid 6 3 21 +7 -3 Knockback
f.B
f.B
Koihime Sonshoukou fB.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
900 Mid 11 3 27 +2 -8 Knockback
c.C
c.C
Koihime Sonshoukou cC.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1200 Standing 22 4 26 ±0 +16 or-14* Floor Bounce
  • Guard crushes vs crouching.


f.C
f.C
Koihime Sonshoukou fC.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1400 Mid 16 3 37 ±0 -19 Knockback
2A
2A
Koihime Sonshoukou 2A.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
300 Mid 5 2 9 +1 -1 Knockback
2B
2B
Koihime Sonshoukou 2B.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
110 Low 10 3 30 +1 -10 Knockback
2C
2C
Koihime Sonshoukou 2C.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1400 Mid 15 6 24 +6 -11 Knockback
j.A
j.A
Koihime Sonshoukou jA.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
600 High 5 12 - +19 +7 Knockback
j.B
j.B
Koihime Sonshoukou jB.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1000 High 8 6 - +16 +8 Knockback
j.C
j.C
Koihime Sonshoukou jC.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1300 High 10 3 - +23 8 Knockback


Hougeki Moves

6B
6B
Koihime Sonshoukou 6B.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
900 High 24 2 23 ±0 -12 Collapse
  • Lower-body invul on frames 15-26.
  • Airborne on frames 15-28.
  • Launches during a Hougeki.

Universal overhead with an obvious animation.

6C
6C
Koihime Sonshoukou 6C.png
Version Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
Normal 1200 Mid 25 6 31 +1 -18 Collapse
  • Lower-body invul on frames 17-28.
  • Wall bounces during a Hougeki.

Universal lunge move.

Dash 1200 Mid 10 6 31 +1 -18 Collapse
  • Lower-body invul on frames 2-13.
  • Airborne on frames 8-19.
  • Wall bounces during a Hougeki.
  • Must be dashing for 8f for this version.


3B
3B
Koihime Sonshoukou 3B.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1000 Mid 12 3 35 +2 -12 Blow away
  • Aerial invul on frames 13-15.
  • Launches during a Hougeki.

Universal anti-air.

3C
3C
Koihime Sonshoukou 3C.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1100 Low 13 2 29 +48 -15 Collapse

Universal sweep.


Throws

Forward Throw
Forward Throw
5D/6D
Koihime Sonshoukou FT.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
600 Throw 7 1 24 +103 - Throw

Initial hit causes proration, leading to 480 actual damage.

One of the few characters to have a throw that allows a combo afterwards.

Back Throw
Back Throw
4D
Koihime Sonshoukou BT.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
600 Throw 7 1 24 +103 - Throw

Initial hit causes proration, leading to 480 actual damage.

One of the few characters to have a throw that allows a combo afterwards.


Special Moves

Lunatic Strike
Lunatic Strike
236A/B/C
Koihime Sonshoukou LunaticStrike.png
Koihime Sonshoukou LunaticStrikeFollowup1.png
Koihime Sonshoukou LunaticStrikeFollowup2.png
Koihime Sonshoukou LunaticStrikeEX.png
Koihime Sonshoukou MoonTrapC.png
Version Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
Any 600 Mid 14 4 31 +1 -9 Knockback
Followup 1 400 Mid 10 2 32 +1 -10 Knockback
Followup 2 400 x3 Mid 10 3, 3, 3 26 +1 -12 Knockback
EX 800, 700 Mid 12 4. (18) 11 - - Knockback
EX (3rd hit) 800 Mid 9 14 37 +90 -14 Blow away
  • Fully invul on frames 1-16.


Lunatic Dance
Lunatic Dance
623A/B/C
Koihime Sonshoukou LunaticDance.png
Koihime Sonshoukou LunaticDanceEX.png
Version Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
Any 600, 1200 Unblockable 20 / 24 / 28 8 36 +22 - Unique Hard Knockdown
  • Projectile invul on frames 1-20 / 24 / 28.
  • Whiffs vs crouching.

Startup and invul listed as A/B/C.

EX 900, 1200 Unblockable 20 8 36 +22 - Unique Hard Knockdown
  • Fully invul on frames 1-22.
  • Whiffs vs crouching.


Moon Trap
Moon Trap
214A/B/C
Koihime Sonshoukou MoonTrap.png
Koihime Sonshoukou MoonTrapA.png
Koihime Sonshoukou MoonTrapB.png
Koihime Sonshoukou MoonTrapC.png
Version Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
Any 600 Mid 20 5 56 / 59 / 61 -29 / -32 / -34 -37 / -40 / -42 Knockback
  • Can cancel the recovery by pressing D.

Recovery and Frame Adv listed as A/B/C.

~A 900 Mid 12 9 35 +1 -12 Knockback
  • Wall bounces during a Hougeki.
~B 900 Standing 12 2 27 +5 +1 or -13* Floor Bounce
  • Special downs on counter-hit.
  • Airborne on frames 5-16.
  • Guard crushes vs crouching.
  • Floor Bounce during a Hougeki.
~C 900 Mid 18 14 28 +1 -18 Knockback
  • Launches during a Hougeki.
EX 1000 Mid 22 5 57 -30 -38 Knockback
  • Fully invul on frames 1-13.
~A 1000 Standing 12 21 33 +79 -30 Blow away
  • Wall bounces during a Hougeki.
~B 1000 Mid 22 5 57 -30 -38 Blow away
  • Airborne on frames 5-16.
  • Floor Bounce during a Hougeki.
~C 1000 Mid 18 22 22 +56 -20 Blow away
  • Launches during a Hougeki.


Ougi

Rage of the Heroine
2363214D
Koihime Sonshoukou Ougi.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1600, 600, 500,

400, 250 x21, 300

- 20 12 23 +112 +4 Unique Hard Knockdown
  • Fully invul on frames 1-32.
  • Airborne on frames 19-34.


Hiougi

Girly Play
236BC
Koihime Sonshoukou Hiougi.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
300, 50 x7, 3350 - 30 16 21 +66 - Unique Hard Knockdown
  • Fully invul on frames 1-46.


Combos

General

Hougeki Starter

Videos

Koihime Enbu

Koihime Enbu RyoRaiRai

Colors

A Button B Button C Button
SonshoukouA.png
SonshoukouB.png
SonshoukouC.png
D Button A+B Button B+C Button
SonshoukouD.png
SonshoukouAB.png
SonshoukouBC.png

External Links

Koihime Enbu RyoRaiRai
General

ControlsFAQHUDMenusStrategistsSystem

Characters

Kan'uChōhiChō'unBachōSōsōKakōtonKakōenGakushinSonkenKanneiSonshōkōShūtaiRyofuChōryō