Koihime Enbu/Chouryou

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Chōryō

Profile

Name: 張遼 文遠 (Chōryō Bun'en)
Real Name: Shia
Chinese Counterpart: Zhang Liao
Voice Actress: Kaoru Morota

A commander for the Tōtaku army who holds morality and valor in high value. A proud warrior who finds joy in displaying her martial arts prowess. She has a friendly rivalry with Kan'u (Aisha). Her weapon is named the Flying Dragon Crescent Blade.

Gameplan

Normal Moves

5A
5A
Koihime Chouryou 5A.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
300 Mid 5 2 10 ±0 -2 -
  • Self-cancelable up to 3 times.

Fast, mid-hitting jab that is self- and special-cancelable, and can be used for stagger pressure.

c.B
c.B
Koihime Chouryou cB.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
800 Mid 6 3 21 +7 -3 Knockback

Special-cancelable, good for punishing unsafe moves at a very close range.

f.B
f.B
Koihime Chouryou fB.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1100 Mid 10 3 26 +3 -7 Knockback

General poking and whiff-punishing normal.

c.C
c.C
Koihime Chouryou cC.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1200 Mid 10 5 22 +4 -11 Knockback

Basically a stronger c.B.

f.C
f.C
Koihime Chouryou fC.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1400 Mid 18 3 38 ±0 -19 Knockback
2A
2A
Koihime Chouryou 2A.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
- Mid 5 2 9 +1 -1 Knockback
  • Self-cancelable up to 3 times.

Also, self- and special-cancelable. Has 1f better frame advantage than 5A and can also be used for stagger pressure. Vulnerable to attacks with low-body invul.

2B
2B
Koihime Chouryou 2B.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
900 Low 11 2 29 +1 -9 Knockback
2C
2C
Koihime Chouryou 2C.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1100 Mid 14 4 27 +4 -10 Knockback
  • Launches during a Hougeki.
j.A
j.A
Koihime Chouryou jA.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
600 High 5 12 - +19 +7 Knockbadck
j.B
j.B
Koihime Chouryou jB.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1000 High 8 2 - +20 +8 Knockback
  • Floor bounces during a Hougeki.
j.C
j.C
Koihime Chouryou jC.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1300 High 10 2 - +26 +8 Knockback


Hougeki Moves

6B
6B
Koihime Chouryou 6B.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
900 High 24 4 32 ±0 -12 Collapse
  • Lower-body invul on frames 13-28.
  • Airborne on frames 11-24.
  • Floor bounces during a Hougeki.

Universal overhead with an obvious animation. Shares properties across characters like being even on hit, punishable on block or whiff, and causing Hougeki on counter-hit.

6C
6C
Koihime Chouryou 6C.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1200 Mid 18 2 36 +1 -16 Collapse
  • Wall bounces during a Hougeki.

Universal lunge move. Shares properties across characters like causing Hougeki on counter-hit and wall bouncing during Hougeki.

3B
3B
Koihime Chouryou 3B.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1000 Mid 12 3 43 +2 -13 Blow Away
  • Aerial invul on frames 13-15.

Universal anti-air. Shares properties across characters like invulnerability to air moves during active frames, causing Hougeki on air counter-hit, and launching during Hougeki.

3C
3C
Koihime Chouryou 3C.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1100 Low 14 3 28 +48 -15 Collapse
  • Airborne on frames 13-15.

Universal sweep. Shares properties across characters like causing hard knockdown on hit and Hougeki on counter-hit.


Throws

Forward Throw
Forward Throw
5D/6D
Koihime Chouryou FT.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1600 Throw 7 1 24 +22 - Throw

Initial hit causes proration, leading to 1280 actual damage.

Back Throw
Back Throw
4D
Koihime Chouryou BT.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1600 Throw 7 1 24 +22 - Throw

Initial hit causes proration, leading to 1280 actual damage.


Special Moves

Chōryō Gale
Chōryō Gale
236A/B/C
Koihime Chouryou 236A.png
Koihime Chouryou ChouraiGaleEX.png
Version Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
A 200, 1000 Mid 12 12 18 +84 -9 Blow Away
  • Projectile invul on frames 1-20.
  • On hit, can cancel into Divine Speed Stance by pressing D.
  • Bonus wall stick attribute.

Useful for catching out buttons in neutral or after a blocked 2B, and getting past careless fireball use, while giving good corner carry.

B 250, 1000 Mid 14 14 18 +84 -9 Blow Away
  • On hit, can cancel into Divine Speed Stance by pressing D.
  • Bonus wall stick attribute.
C 300, 1000 Mid 16 16 18 +84 -9 Blow Away
  • On hit, can cancel into Divine Speed Stance by pressing D.
  • Bonus wall stick attribute.
EX 400, 1750 Mid 16 15 18 +102 -14 Blow Away
  • Fully invul on frames 1-18.
  • Bonus wall stick attribute.

Travels ~90% of the screen, very good at catching out buttons.


Rising Heaven Strike
Rising Heaven Strike
623A/B/C
Koihime Chouryou RisingHeavenStrike.png
Koihime Chouryou RisingHeavenStrikeEX.png
Version Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
A 450 x3 Mid 10 5 37 +2 -12 Knockback
  • Aerial invul on frames 1-15.
  • Can cancel into Divine Speed Stance by pressing D.

Anti-air special, all versions hits as high as it suggests.

B 500 x3 Mid 11 5 37 +2 -12 Knockback
  • Aerial invul on frames 1-16.
  • Can cancel into Divine Speed Stance by pressing D.
C 550 x3 Mid 12 5 37 +2 -12 Knockback
  • Aerial invul on frames 1-17.
  • Can cancel into Divine Speed Stance by pressing D.
EX 600 x5 Mid 10 10 38 +61 -14 Blow Away
  • Fully invul on frames 1-14.


Divine Speed Stance
Divine Speed Stance
214A/B/C
Koihime Chouryou DivineSpeedStance.png
Koihime Chouryou DivineSpeedStanceA.png
Koihime Chouryou DivineSpeedStanceB.png
Koihime Chouryou DivineSpeedStanceC.png
Koihime Chouryou DivineSpeedStanceEX.png
Version Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
Any - - 26 64* 13 - - -

Enters stance, building meter over the duration spent up to a cap. *Active means time spent in stance.

~A 1100 Mid 2 2 40 +1 -12 Knockback
  • Aerial invul on frames 1-4
  • Wall bounces during a Hougeki.
~B 1100 Mid 8 2 42 +3 -12 Floor Bounce
  • Lower-body invul on frames 1-10.
  • Floor bounces during a Hougeki.
~C 1100 Low 2 2 40 +1 -12 Hard Knockdown
  • Floor bounces during a Hougeki.
~EX 750 x3 Mid 2 2, (6), 2, (6), 2 47 +65 -26 Blow Away
  • Fully invul on frames 1-4.
  • Wall bounces during a Hougeki.


Ougi

Dragon from the Clouds
Dragon from the Clouds
2363214D
Koihime Chouryou Ougi.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1600 Mid 20 3 37 +121 +4 Unique Hard Knockdown
  • Fully invul on frames 1-23.

Costs three bars.


Hiougi

Divine Speed Dragon Strike
Divine Speed
Dragon Strike

236BC
Koihime Chouryou Hiougi.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
300, 3700 - 30 2 44 +43 - Unique Hard Knockdown
  • Fully invul on frames 1-59.
  • Only available during a Hougeki, uses 4 bars.
  • Minimum damage: 3000.

Combos

Reveal trailer by Unknown Games (2016)

Combo video by Unknown Games (2018)

Colors

A Button B Button C Button
ChouryouA.png
ChouryouB.png
ChouryouC.png
D Button A+B Button B+C Button
ChouryouD.png
ChouryouAB.png
ChouryouBC.png

External Links

Koihime Enbu RyoRaiRai
General

ControlsFAQHUDMenusStrategistsSystem

Characters

Kan'uChōhiChō'unBachōSōsōKakōtonKakōenGakushinSonkenKanneiSonshōkōShūtaiRyofuChōryō