KILL la KILL IF/Satsuki Dual-Wield

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KLKIF Satsuki.png

Introduction

SATSUKI KIRYUIN DUAL-WIELD

Placeholder

Character Information


Health: 9,500

Valor Level 1

  • Increased damage for all normal close range attacks.


Valor Level 2

  • Close Range Attack Special enhanced


Walkspeed Ranking: 3rd

Front Step Dash: 18 Frames
Back Step Dash: 21 Frames
Side Step Dash: 17 Frames

Can air dash twice in the air.

All Close Ranged Attacks and Long Ranged Attacks are dash/jump cancelable.

Close Ranged Attacks

5A
Version Damage Startup On Hit On Block Counter Hit
5A 120 10 Launch - +300 Damage
Valor Level 1 160 10 Launch - +600 Damage
  • Advancing forward double slash.
  • At Valor Level 1, increases in damage and range.
5AA 120 - Launch - +300 Damage
Valor Level 1 140 - - - +300 Damage
  • Followup slash.
  • At Valor Level 1, increases in damage and range.
5AAA 80 - Launch - +300 Damage
Valor Level 1 100 - Launch - +300 Damage
  • Upwards slash.
  • At Valor Level 1, increases in damage.
5AAAA 220 - Launch - +300 Damage
Valor Level 1 260 - Launch - +300 Damage
  • Only available if 5AAA hits/was blocked.
  • Kicks the opponent to the ground.
  • At Valor Level 1, increases in damage as well as teleporting into the air instead of jumping.
5AAAAA 120 - Launch - +300 Damage
Valor Level 1 140 - Launch - +300 Damage
  • Only available if 5AAAA hits/was blocked.
  • Followup aerial slash.
  • At Valor Level 1, increases in damage.
5AAAAAA 120 - Launch - +300 Damage
Valor Level 1 240 - Launch - +300 Damage
  • Only available if 5AAAAA hits/was blocked.
  • Followup followup aerial slash.
  • At Valor Level 1, gains an additional hit.
5AAAAAAA 200 - Launch - +300 Damage
Valor Level 1 240 - Launch - +300 Damage
  • Only available if 5AAAAAA hits/was blocked.
  • Slashes through the opponent.
  • At Valor Level 1, gains additional hits.
5AAAAAAAA (Ender) 1560 - Knockdown N/A N/A
Valor Level 1 1760 - Knockdown N/A N/A
  • Only available if 5AAAAAAA hits.
  • Double slashing ender.
  • At Valor Level 1, gains an additional hit.


4/6A
KLKIF Satsuki DW 46A.png
Version Damage Startup On Hit On Block Counter Hit
Normal 160 29 Crumple - +600 Damage
Valor Level 1 320 29 Crumple - +600 Damage
  • Double horizontal slash.
  • Can dash/jump cancel after the first or second hit.
  • At Valor Level 1, gains additional hits and teleports forward.


2/8A
KLKIF Satsuki DW 28A.png
Version Damage Startup On Hit On Block Counter Hit
Normal 120 17 Launch - +600 Damage
Valor Level 1 160 17 Launch - +600 Damage
  • A slash forward, then a slash upwards.
  • Can dash/jump cancel after the first or second hit.
  • At Valor Level 1, increases in damage and range.


d.A
KLKIF Satsuki DW dA.png
Version Damage Startup On Hit On Block Counter Hit
Normal 160 12 Crumple - +300 Damage
Valor Level 1 260 12 Crumple - +300 Damage
  • Dashes forward with multiple strikes.
  • At Valor Level 1, gains additional hits.


j.A
KLKIF Satsuki DW jA.png
KLKIF Satsuki DW jAA.png
Version Damage Startup On Hit On Block Counter Hit
j.A 120 15 Launch - +300 Damage
Valor Level 1 140 15 Launch - +300 Damage
  • Advancing forward aerial slash.
j.AA 120 - Launch - +300 Damage
  • Followup aerial kick.


sp.A
KLKIF Satsuki DW spA1.png
KLKIF Satsuki DW spA2.png
Version Damage Startup On Hit On Block Counter Hit
Normal 2080 11 Sliding Knockdown - +2080 Damage
Valor Level 2 3200 - Knockdown - +3200 Damage
  • Satsuki slashes in front of her, then jumps upwards and slashes again.
  • On hit, Satsuki launches the opponent and slices multiple times before delivering a final blow.
  • At Valor Level 2, Satsuki teleports into the air and slashes downwards.
    • On hit, leads into even more slices and a much more damaging ender.
  • Damage/Hitstun Armor on startup (Valor Level 0 or 1 only.)


Long Ranged Attacks

5B
KLKIF Satsuki DW 5B.png
Damage Startup On Hit On Block Counter Hit
60 11 - - +300 Damage
  • Fires a mid-range crescent projectile.


5[B]
Damage Startup On Hit On Block Counter Hit
1280 - Crumple Guard Crush +600 Damage
  • Once charged, Satsuki fires two crescent projectiles forward.
  • The second projectile causes the Guard Crush.
  • Dash/jump cancelable while charging.
  • Can dash/jump cancel after the first or second projectile.
  • The infinite you saw on Twitter was patched.


d.B
KLKIF Satsuki DW dB1.png
KLKIF Satsuki DW dB2.png
Damage Startup On Hit On Block Counter Hit
100 / 300 15 Launch - +300 Damage
  • Satsuki does a cartwheel kick and jumps in the air to fire a projectile.
  • Can perform aerials afterwards.
  • Can dash/jump cancel after the first or second hit.


j.B
KLKIF Satsuki DW jB.png
Damage Startup On Hit On Block Counter Hit
60 21 - - +300 Damage
  • Fires a crescent shaped projectile to the left.


j.[B]
Damage Startup On Hit On Block Counter Hit
160 / 160 - Sliding Knockdown - +220 Damage
  • Satsuki slashes from the air, creating two rifts to the side.
  • A tracking projectile is fired from the rift shortly afterwards.
    • The rifts disappear if Satsuki is hit.
  • Dash cancelable while charging.


sp.B
KLKIF Satsuki DW spB.png
Damage Startup On Hit On Block Counter Hit
920 - Sliding Knockdown - +300 Damage
  • Satsuki hops into the air and fires six projectiles in a pattern.
  • Pattern is right, left, right, left, and then both sides at the same time.
  • Can be performed on the ground or in the air.


Break Attacks

5C
KLKIF Satsuki DW 5C.png
Damage Startup On Hit Guard Break Counter Hit
600 43 Launch +600 Damage +600 Damage
  • Satsuki preps herself, then unleashes a grounded shockwave in front of her.
  • Can cancel into Aerial Homing Dash on hit.
  • Dash cancelable during the startup.
  • Damage/Hitstun Armor on startup.


d.C
KLKIF Satsuki DW dC1.png
KLKIF Satsuki DW dC2.png
Damage Startup On Hit Guard Break Counter Hit
800 39 Launch +600 Damage +600 Damage
  • Satsuki leaps forward, creating multiple shockwaves on the ground behind her.
  • Can cancel into Aerial Homing Dash on hit.
  • Dash cancelable during the startup.
  • Guard Break/Hitstun Armor on startup.
    • Threshold is 500 damage before it wears off.


j.C
KLKIF Satsuki DW jC.png
Damage Startup On Hit Guard Break Counter Hit
640 23 Sliding Knockdown +600 Damage +600 Damage
  • Satsuki advances forward in the air, slamming her blade into the ground.
  • Can cancel into Homing Dash on hit.
  • Dash cancelable during the startup.


sp.C
KLKIF Satsuki DW spC1.png
Damage Startup On Hit Guard Break Counter Hit
1300 - Knockdown +600 Damage, Crumple +600 Damage
  • Satsuki fires the Junketsu shoulder pauldrons forward.
  • On hit, she teleports towards the opponent and strikes.


General Moves

Homing Dash
KLKIF Satsuki DW Homing Dash.png
Damage Startup On Hit On Block Counter Hit
- - - - -


Homing Dash
(Aerial)
KLKIF Satsuki DW Air Homing Dash.png
Damage Startup On Hit On Block Counter Hit
- - - - -


Valor Burst
KLKIF Satsuki DW Valor Burst.png
Damage Startup On Hit On Block Counter Hit
- - - - -


Counter Burst
KLKIF Satsuki DW Valor Burst.png
Damage Startup On Hit On Block Counter Hit
- - - - -


FIBER LOST SECRET ARTS
KLKIF Satsuki DW Fiber Lost1.png
KLKIF Satsuki DW Fiber Lost2.png
Damage Startup On Hit On Block Counter Hit
SEN-I-SOSHITSU - SEN-I-SOSHITSU - SEN-I-SOSHITSU


Combos

Resources

#KLK_SDW
Globku's Dual-Wield Satsuki Breakdown

Colors

Default Alternate ARC Collab (Ky Kiske) DLC (Special)
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