KILL la KILL IF/Ryuko Dual-Wield

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KLKIF Ryuko.png

Introduction

RYUKO MATOI DUAL-WIELD

Placeholder

Character Information


Health: 11,500

Valor Level 1

  • Increased Damage to Double-Edged Decapitation Mode attacks.
  • Increased movement and step dash speed.
  • Combo route from grounded close range horizontal/vertical attack 1 changes.


Valor Level 2

  • Break Attack Special enhanced


Walkspeed Ranking: 7th (Valor Level 1: 5th)

Front Step Dash: ??? Frames
Back Step Dash: ??? Frames
Side Step Dash: ??? Frames

Valor Level 1 Front Step Dash: ??? Frames
Valor Level 1 Back Step Dash: ??? Frames
Valor Level 1 Side Step Dash: ??? Frames

Close Ranged Attacks

5A
Version Damage Startup On Hit On Block Counter Hit
5A 280 18 - - +300 Damage
  • Double hit advancing forward slash.
5AA 200 - - - +300 Damage
  • Double hit lunging stab followup.
5AAA 280 - Knockdown - +300 Damage
  • Only available if 5AA hits/was blocked.
  • Double hit cut that pushes Ryuko back.
5AAAA (Ender) 1680 - Sliding Knockdown N/A N/A
  • Only available if 5AAA or j.AAA hits.
  • Finisher slash.


4/6A (Ender)
Damage Startup On Hit On Block Counter Hit
1000 - - N/A N/A
  • Only available if 5AAA or j.AAA hits.
  • Multi-hit spin ender that builds good meter.


2/8A (Ender)
Damage Startup On Hit On Block Counter Hit
460 - Launch N/A N/A
  • Only available if 5AAA or j.AAA hits.
  • Ryuko launches the opponent into the air for combo extension.
  • Can perform aerials afterwards.


4/6A
Damage Startup On Hit On Block Counter Hit
440 32 - - +600 Damage
  • Ryuko steps forward and does a double hit slash hitting to the sides.


2/8A
Damage Startup On Hit On Block Counter Hit
440 17 Knockdown - +600 Damage
  • Ryuko jumps ahead with a double hit slice above her.


d.A
Damage Startup On Hit On Block Counter Hit
600 15 - - +300 Damage
  • Advancing forward two hit attack.


j.A
Version Damage Startup On Hit On Block Counter Hit
j.A 440 19 Knockdown - +300 Damage
  • Advances forward in the air with an attack similar to d.A.
  • Can perform aerials afterwards.
j.AA 240 - - - +300 Damage
  • Multi-hit spinning attack that moves Ryuko forward.
j.AAA 140 - Launch - +300 Damage
  • Ryuko slams to the ground with a shockwave in front of her.
  • Can followup into one of her three enders.


j.AAB
Damage Startup On Hit On Block Counter Hit
510 - Sliding Knockdown - +310 Damage
  • Ryuko slams to the ground with two waves of projectiles in front of her, erupting two times.


sp.A
Damage Startup On Hit On Block Counter Hit
1900 - Sliding Knockdown - +3700 Damage
  • Ryuko lunges forward full speed at the opponent.
  • On hit, Ryuko performs multiple slices that greatly increase in damage on Counter Hit.


Long Ranged Attacks

5B
Version Damage Startup On Hit On Block Counter Hit
5B 240 25 Knockdown - +300 Damage
  • Throws out a grounded projectile that travels straight ahead.
5BB 560 - Knockdown - +300 Damage
  • Two followup projectiles that travel outwards.


5BA
Version Damage Startup On Hit On Block Counter Hit
5BA 180 - Knockdown - +310 Damage
  • Can be done after 5B or 5BB.
  • Lunging forward slash that hits all around Ryuko.
5BAA 260 - Knockdown - -
  • Ryuko lunges forward with great distance.
  • On hit, can perform enders, 5BAB, or 5BAC.


5BAB
Damage Startup On Hit On Block Counter Hit
280 - Knockdown - -
  • Throws out a crescent shaped projectile ahead with great speed.


5BAC
Damage Startup On Hit Guard Break Counter Hit
1110 - - +630 Damage +630 Damage
  • Multi-hit Bruce Lee kick that travels almost fullscreen.


5[B]
Version Damage Startup On Hit On Block Counter Hit
5[B] 520 each - Sliding Knockdown - +640 Damage
  • Once charged, Ryuko fires a projectile that erupts five times in a straight line.
  • Dash cancelable while charging.
  • Can cancel into 5BAA or 5BAC
5[B]B 420 each - - - -
  • Two crescent shaped projectiles fired from the side that travel inwards.


d.B
Damage Startup On Hit On Block Counter Hit
660 16 Sliding Knockdown - +320 Damage
  • Lunges forward throwing out a three-hit projectile forward.
  • Can cancel into 5BA or d.C.


j.B
Damage Startup On Hit On Block Counter Hit
300 22 Knockdown - +300 Damage
  • Ryuko slams to the ground, throwing out a projectile forward.
  • Can cancel into 5BA.


j.[B]
Version Damage Startup On Hit On Block Counter Hit
j.[B] 380 - - - +630 Damage
  • Once charged, Ryuko throws out a projectile similar to j.B.
  • Air dash cancelable while charging.
j.[B]B 470 each - Knockdown Guard Crush +630 Damage
  • Ryuko does a flip in the air throws out two grounded projectile upon landing.


sp.B
Version Damage Startup On Hit On Block Counter Hit
sp.B 110 each - Sliding Knockdown - -
  • Ryuko jumps upwards, slamming down with a projectile that erupts six times ahead.
  • Can cancel into 5BAA or 5BAC.
  • Damage/Hitstun Armor on startup.
sp.BB 150 each - Knockdown - -
  • Throws out three large projectiles left, right, and center that travel outwards.
  • Can cancel into 5BAA or 5BAC.
sp.BBB 1800 - Knockdown - -
  • Multi-hit crescent projectile with big damage on the final hit.


Break Attacks

5C
Damage Startup On Hit Guard Break Counter Hit
300 / 500 23 Sliding Knockdown +600 Damage +600 Damage
  • Ryuko crouches then does the Knee of Justice.
  • Afterwards, she divekicks to the ground (also Guard Breaks.)
  • Can cancel into Aerial Homing Dash on hit.


d.C
Damage Startup On Hit Guard Break Counter Hit
360 23 Knockdown +600 Damage +600 Damage
  • Multi-hit Bruce Lee kick to the sky.
  • Can cancel into Aerial Homing Dash on hit.


j.C
Damage Startup On Hit Guard Break Counter Hit
600 / 400 14 Sliding Knockdown +600 Damage +600 Damage
  • Ryuko dives at a downwards angle, slamming her Scissor Blade the ground.
  • Upon landing, she performs a crescent kick (also Guard Breaks.)
  • Can cancel into Homing Dash on hit.


sp.C
Version Damage Startup On Hit Guard Break Counter Hit
Normal 2010 - Knockdown +300 Damage +300 Damage
Valor Level 2 4210 - Knockdown +1090 Damage +1090 Damage
  • Ryuko starts to spin rapidly in place, vacuuming in the opponent.
  • Can move while active.
  • Shortly after, she does a large swipe that has great wallsplat potential.
  • At Valor Level 2, the vacuum effect greatly increases as well as the spin time.
    • The swipe is replaced with a slam, and on hit gives much more damaging finisher.
  • Damage/Hitstun Armor on startup.


General Moves

Homing Dash
Damage Startup On Hit On Block Counter Hit
- - - - -


Homing Dash
(Aerial)
Damage Startup On Hit On Block Counter Hit
- - - - -


Valor Burst
Damage Startup On Hit On Block Counter Hit
- - - - -


Valor Burst
Damage Startup On Hit On Block Counter Hit
- - - - -


FIBER LOST SECRET ARTS
Damage Startup On Hit On Block Counter Hit
SEN-I-SOSHITSU - SEN-I-SOSHITSU - SEN-I-SOSHITSU


Combos

Resources

#KLK_RDW

Colors

Basic OVA ARC Collab (Ragna the Bloodedge) DLC (Special)
KLKIF Ryuko DW Color1.png KLKIF Ryuko DW Color2.png KLKIF Ryuko DW Color3.png KLKIF Ryuko DW Color4.png
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