KILL la KILL IF/Ryuko

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KLKIF Ryuko.png

Introduction

RYUKO MATOI

Placeholder

Character Information


Health: 11,500

Valor Level 1

  • Increased movement and Step Dash speed.
  • Combo Route from grounded close range horizontal/vertical attack 1 changes.
  • Increased damage for Decapitation Mode attacks.


Valor Level 2

  • Break Attack Special enhanced


Walkspeed Ranking: 4th (Valor Level 1: 1st)

Front Step Dash: ??? Frames
Back Step Dash: ??? Frames
Side Step Dash: ??? Frames

Valor Level 1 Front Step Dash: ??? Frames
Valor Level 1 Back Step Dash: ??? Frames
Valor Level 1 Side Step Dash: ??? Frames

Close Ranged Attacks

5A
KLKIF Ryuko 5C.png
Scissor Blade: Snippit
KLKIF Ryuko 5CC.png
Scissor Blade: Frenzy
KLKIF Ryuko 5CCC.png
Scissor Blade: Frenzy
KLKIF Ryuko 5CCCC.png
Scissor Blade: Cleaver
Version Damage Startup On Hit On Block Counter Hit
5A 240 14 - - +300 Damage
  • Advancing forward slash.






5AA 260 13 Knockdown - +300 Damage
  • A second slash similar to 5A that ends with a kick.






5AAA 260 24 Launch - +300 Damage
  • Only available if 5AA or 4/6AAA hits/was blocked.
  • Forward flip that launches the opponent.





5AAAA (Ender) 1360 - Sliding Knockdown N/A N/A
  • Only available if 5AAA hits.
  • An ender that side swaps both players and causes a sliding knockdown.
  • Cannot be burst out of.


5AAAB
KLKIF Ryuko 5AAAB.png
Scissor Blade: Rampant Blade
Damage Startup On Hit On Block Counter Hit
960 - Sliding Knockdown - -
  • Only available if 5AAA hits/was blocked.
  • Ryuko flings out a vertical arc-shaped projectile ahead.


5AAAC
KLKIF Ryuko 5AAAC1.png
KLKIF Ryuko 5AAAC2.png
Scissor Blade: Left Straight
Damage Startup On Hit Guard Break Counter Hit
1200 22 Knockdown +600 Damage, Stun +600 Damage
  • Only available if 5AA, 5AAA, or 4/6AAA hits/was blocked.
  • Ryuko charges at the opponent with a guard breaking dash.
  • On hit, a followup jab is performed.


4/6A (Ender)
KLKIF Ryuko 5CCC4C.png
Scissor Blade: Homerun
Damage Startup On Hit On Block Counter Hit
400 - Knockdown N/A N/A
  • Only available if 5AAA hits.
  • Ryuko spins the opponent right round and hurls them across the stage.
  • A less damaging ender but gives a good amount of meter.
  • Cannot be burst out of.


2/8A (Ender)
KLKIF Ryuko 5CCC2C.png
Scissor Blade: Uppercut
Damage Startup On Hit On Block Counter Hit
880 - Knockdown N/A N/A
  • Only available if 5AAA hits.
  • Ryuko shoryukens the opponent, launching them.
  • Can perform aerials afterwards.


4/6A
KLKIF Ryuko 4C.png
Scissor Blade: Shear
KLKIF Ryuko 4CC.png
Shoulder Tackle
KLKIF Ryuko 4CCC.png
Scissor Blade: Frenzy
Version Damage Startup On Hit On Block Counter Hit
4/6A 560 23 - - +600 Damage
  • Advancing forward two-hit spin.
  • Less pushback on block makes you able to cancel into 5C and still be able to Guard Break.





4/6AA 160 - - - +300 Damage
  • Similar to combo route 5AA at Level 0. At Level 1, a new combo route becomes available.
  • Ryuko will shoulder rush the opponent, increasing the distance of the combo route.
  • Can cancel into d.B or d.C.




4/6AAA 640 - Crumple - +300 Damage
  • Only available if 4/6AA hits/was blocked.
  • Similar to combo route 5AAA at Level 0. At Level 1, a new combo route becomes available.
  • After the shoulder rush, Ryuko will rush swinging her blade, doing multiple hits.
  • Can cancel into d.C.


2/8A
KLKIF Ryuko 2C.png
Scissor Blade: Uppercut
Damage Startup On Hit On Block Counter Hit
420 11 Knockdown - +600 Damage
  • Ryuko shoryukens the opponent, launching them.
  • At Valor Level 1, can cancel into j.A.


d.A
KLKIF Ryuko dC.png
Shoulder Tackle
Damage Startup On Hit On Block Counter Hit
160 19 - - +300 Damage
  • A lunging shoulder bash similar to 4/6AA.


j.A
KLKIF Ryuko jC.png
Scissor Blade: Kamaitachi
KLKIF Ryuko jCC.png
Scissor Blade: Kamaitachi
Version Damage Startup On Hit On Block Counter Hit
j.A 300 14 Knockdown - +300 Damage
  • A quick forward advancing slash in the air.
  • Can cancel into j.B.





j.AA 450 - Knockdown - +300 Damage
  • A barrage of four aerial slashes.


j.AC
KLKIF Ryuko jB.png
Dragon Kick
Damage Startup On Hit Guard Break Counter Hit
820 - Sliding Knockdown +640 Damage +640 Damage
  • A multi-hit divekick that creates a shockwave around Ryuko upon landing.
  • If done too close against normal sized characters it will crossup and whiff.
  • Guard Break/Hitstun Armor on startup.
    • Threshold is 500 damage before it wears off.


sp.A
KLKIF Ryuko sC.png
Decapitation Mode: Blood Ripper
Version Damage Startup On Hit On Block Counter Hit
Normal 1840 11 Knockdown - +1900 Damage
Valor Level 1 2140 11 Knockdown - +1900 Damage
  • Ryuko lunges forward full speed at the opponent.
  • On hit, performs a slicing ender similar to 5AAAA, side swapping both characters.
  • Damage/Hitstun Armor on startup.


Long Ranged Attacks

5B
KLKIF Ryuko 5L.png
Scissor Blade: Slash Wave
KLKIF Ryuko 5LL.png
Scissor Blade: Slash Wave
Version Damage Startup On Hit On Block Counter Hit
5B 500 24 Knockdown - +300 Damage
  • Throws out a grounded projectile that travels straight ahead.






5BB 600 35 Launch - +300 Damage
  • A followup grounded projectile with more range and speed.


5BA
KLKIF Ryuko 5BA1.png
KLKIF Ryuko 5BA2.png
Scissor Blade: Split Demon
Damage Startup On Hit On Block Counter Hit
800 - Knockdown - +300 Damage
  • Can be done after 5B or 5BB.
  • Ryuko charges in with a hitbox before jumping forward to do an overhead slice.


5BC
KLKIF Ryuko 5BC1.png
KLKIF Ryuko 5BC2.png
Payback
Damage Startup On Hit Guard Break Counter Hit
1000 21 Sliding Knockdown +600 Damage, Stun +600 Damage
  • Can be done after 5B or 5BB.
  • Ryuko shoulder tackles her way through.
  • On hit, performs a followup kick.
  • Travels about the same distance as 5B does.
  • Lands more consistently at close to mid range after the opponent blocked/was hit by 5B.
    • If max range 5B was blocked 5BC will miss and you'll fall into their loving, whiff-punishing arms.


5[B]
KLKIF Ryuko 5(L).png
Scissor Blade: Shock Wave
Damage Startup On Hit On Block Counter Hit
1600 - Knockdown Guard Crush +600 Damage
  • Once charged, Ryuko jumps in the air.
    • Can move freely while airborne.
  • Upon landing, Ryuko fires three waves of projectiles that spread out horizontally.
  • Dash cancelable while charging.
  • Can change the trajectory to left or right.
  • Guard Break/Hitstun Armor on startup.
    • Threshold is 500 damage before it wears off.


d.B
KLKIF Ryuko dL.png
Scissor Blade: Ambushing Slice
Damage Startup On Hit On Block Counter Hit
1760 37 Sliding Knockdown - +300 Damage
  • A wave of three projectiles that travel forward, erupting four times.


j.B
KLKIF Ryuko jL.png
Scissor Blade: Shock Wave
Damage Startup On Hit On Block Counter Hit
1020 27 Sliding Knockdown - +300 Damage
  • Throws out a grounded projectile that travels straight ahead.


j.BA
KLKIF Ryuko jBA.png
Scissor Blade: Raid
Damage Startup On Hit On Block Counter Hit
600 27 Sliding Knockdown - +300 Damage
  • A followup spinning slam to the ground.


j.[B]
KLKIF Ryuko j(L).png
Scissor Blade: Shock Wave
Damage Startup On Hit On Block Counter Hit
1500 - Knockdown Guard Crush +600 Damage
  • Once charged, Ryuko fires three waves of projectiles that spread out horizontally.
  • Air Dash cancelable while charging.
  • Guard Break/Hitstun Armor on startup.
    • Threshold is 500 damage before it wears off.


sp.B
KLKIF Ryuko sL.png
Decapitation Mode: Kamaitachi
Version Damage Startup On Hit On Block Counter Hit
Normal 1140 21 Knockdown - +300 Damage
Valor Level 1 1620 - Knockdown - +300 Damage
  • Ryuko jumps in the air and fires a projectile that expands horizontally.
  • Travel distance is fullscreen and has great wallsplat potential.


Break Attacks

5C
KLKIF Ryuko 5B.png
Payback
Damage Startup On Hit Guard Break Counter Hit
800 28 Sliding Knockdown +600 Damage +600 Damage
  • Ryuko steps forward and does a headbutt.
  • Performs a followup kick on hit.
  • Can cancel into Homing Dash on hit.
  • Dash cancelable during the startup.


d.C
KLKIF Ryuko dB.png
Left Straight
Damage Startup On Hit Guard Break Counter Hit
800 35 Sliding Knockdown +600 Damage +600 Damage
  • Ryuko lunges forward with a wind up punch.
  • Can cancel into Homing Dash on hit.
  • Dash cancelable during the startup.
  • Guard Break/Hitstun Armor on startup.
    • Threshold is 300 damage before it wears off.


j.C
KLKIF Ryuko jB.png
Damage Startup On Hit Guard Break Counter Hit
800 30 Launch +600 Damage, Knockdown +600 Damage
  • A divekick that creates a shockwave around Ryuko upon landing.
  • If done too close against normal sized characters it will crossup and whiff.
  • Can cancel into Aerial Homing Dash on hit.
  • Air Dash cancelable during the startup.


sp.C
KLKIF Ryuko sB.png
KLKIF Ryuko sB Enhanced.png
Scissor Blade: Fanning Blade
Version Damage Startup On Hit Guard Break Counter Hit
Normal 3640 91 Knockdown +280 Damage +280 Damage
Valor Level 2 3500 - Knockdown +320 Damage +320 Damage
  • Ryuko starts to spin rapidly in place, vacuuming in the opponent.
  • Afterwards, she can move freely for the rest of the duration.
  • At the end of the special, Ryuko aims towards the opponent with a punch ender.
  • At Valor Level 2, the vacuum effect increases in size.
  • Damage/Hitstun Armor on startup.


General Moves

Homing Dash
KLKIF Ryuko Ground Homing Dash.png
Damage Startup On Hit On Block Counter Hit
50 18 Launch - +300 Damage
  • Ryuko homes in on the opponent and quickly attacks.
  • On hit, can perform Dash attacks afterwards.
  • Homing Dash can be canceled into Dash attacks after the initial startup.
  • Allows you to armor through low priority projectiles after the initial startup.
  • Dash cancelable after the initial startup.
  • Non-lethal, cannot KO.


Aerial Homing Dash
KLKIF Ryuko Air Homing Dash.png
Damage Startup On Hit On Block Counter Hit
50 19 Launch - +300 Damage
  • Ryuko homes in on the opponent and quickly attacks.
  • On hit, can perform aerials afterwards.
  • Allows you to armor through low priority projectiles after the initial startup.
  • Air dash cancelable after the initial startup.
  • Non-lethal, cannot KO.


Valor Burst
KLKIF Ryuko Valor Burst.png
Damage Startup On Hit On Block Counter Hit
1500 - Bloody Valor / Sliding Knockdown Guard Crush +300 Damage
  • A Burst that has been performed while your character is in a free state.
  • Once activated, you become invincible and release a multi-hit shockwave.
  • On hit, Bloody Valor will commence.
    • At Valor Level 3, Valor Burst won't trigger Bloody Valor and will only cause a Sliding Knockdown.
  • Non-lethal cannot KO.


Counter Burst
KLKIF Ryuko Valor Burst.png
Damage Startup On Hit On Block Counter Hit
10 15 Sliding Knockdown - +590 Damage
  • A Burst that has been performed under the effects of hitstun or blockstun.
  • Once activated, you become invincible and knockback the opponent.
  • Counter Burst can be performed in the air.
    • You will not be able to perform any action until you land on the ground.
  • Meter Cooldown for 7 seconds.
  • Non-lethal, cannot KO.


FIBER LOST SECRET ARTS
KLKIF Ryuko Fiber Lost.png
SEN-I-SOSHITSU
Damage Startup On Hit On Block Counter Hit
SEN-I-SOSHITSU - SEN-I-SOSHITSU - SEN-I-SOSHITSU
  • A forward flip slice similar to 5AAA.


Combos

Resources

#KLK_RYK
Globku's Ryuko Breakdown

Colors

Basic Alternate ARC Collab (Ragna the Bloodedge) Special (DLC)
KLKIF Ryuko Color1.png KLKIF Ryuko Color2.png KLKIF Ryuko Color3.png KLKIF Ryuko Color4.png
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