Dengeki Bunko Fighting Climax/Haruyuki Arita

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Introduction

Originally from the light novel Accel World.

Assist Usage

A synopsis of the assists' strengths and weaknesses.

Assist Moves

5S
DFC.Haruyuki.5S.jpg
Damage Startup Recovery Recharge Time Guard
1492 123 Total 42 5.5 seconds HLA

Haruyuki tracks the opponent and after a short delay he divekicks the him then flies away

  • The second hit launches the opponent
5[S]
DFC.Haruyuki.5S.EX.jpg
Damage Startup Recovery Recharge Time Guard
1492 5.5 seconds HLA

Haruyuki applies a marker on the opponent and when the opponent is hit Haruyuki will automatically attack like 5S

  • Does not have the ability to negate the opponent’s assist like Enju
6S
DFC.Haruyuki.6S.jpg
Damage Startup Recovery Recharge Time Guard
1200 41 Total 30 3 seconds HLA

Haruyuki appears in front of the player and after a slight delay he fires an arrow at the opponent

Colors

Color 1 Color 2 Color 3 Color 4
DFCHaruyuki-1.png
DFCHaruyuki-2.png
DFCHaruyuki-3.png
DFCHaruyuki-4.png
Color 5 Color 6 Color 7 Color 8
DFCHaruyuki-5.png
DFCHaruyuki-6.png
DFCHaruyuki-7.png
DFCHaruyuki-8.png
Color 9 Color 10 Color 11 Color 12
DFCHaruyuki-9.png
DFCHaruyuki-10.png
DFCHaruyuki-11.png
DFCHaruyuki-12.png
Color 13 Color 14 Color 15 Color 16
DFCHaruyuki-13.png
DFCHaruyuki-14.png
Color 17 Color 18 Color 19 Color 20
Color 21 Color 22 Color 23 Color 24
Dengeki Bunko Fighting Climax
General

ControlsFAQGlossaryHUDSystem

Characters
Assists