Dengeki Bunko Fighting Climax/Enju Aihara

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Introduction

Originally from the light novel Black Bullet.

Assist Usage

A synopsis of the assists' strengths and weaknesses.

Assist Moves

5S
DFC.Enju.5S.jpg
Damage Startup Recovery Recharge Time Guard
1364 40 Total 33 4.75 seconds HLA

Enju appears from the top corner of the screen behind the player and divekicks the opponent

  • If certain parameters are met [temp., needs further explanation], the screen will zoom in on Enju and she will attack a second time
  • If the zoom in effect appears the attack will do more damage
5[S]
DFC.Enju.5S.EX.jpg
Damage Startup Recovery Recharge Time Guard
500 22 Total 33 4.75 seconds HLA

Enju appears and applies a mark on the opponent that lasts for about 10 seconds and does one of the following:

  • If the opponent calls his assist while the mark is active, Enju kicks the assist away and negates it
  • If the opponent is hit Enju will attack just like 5S, however there is no follow up attack
6S
DFC.Enju.6S.jpg
Damage Startup Recovery Recharge Time Guard
1060 14 Total 32 5 seconds HLA

Enju appears directly in front of the player and launches the opponent

  • Just like 5S it is possible for the screen to zoom in, however there is no follow up attack

Colors

Color 1 Color 2 Color 3 Color 4
DFCEnju-1.png
DFCEnju-2.png
DFCEnju-3.png
DFCEnju-4.png
Color 5 Color 6 Color 7 Color 8
DFCEnju-5.png
DFCEnju-6.png
DFCEnju-7.png
DFCEnju-8.png
Color 9 Color 10 Color 11 Color 12
DFCEnju-9.png
DFCEnju-10.png
DFCEnju-11.png
DFCEnju-12.png
Color 13 Color 14 {{{Color15}}} {{{Color16}}}
DFCEnju-13.png
DFCEnju-14.png
{{{Color17}}} {{{Color18}}} {{{Color19}}} {{{Color20}}}
{{{Color21}}} {{{Color22}}} {{{Color23}}} {{{Color24}}}
Dengeki Bunko Fighting Climax
General

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Characters
Assists