Dengeki Bunko: Fighting Climax/DFCI/Yuuki Konno

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Yuuki Konno (ユウキ)
My Original Sword Skill, Mother's Rosario!!

Introduction

A lively and skilled Alfheim Online player. Known as "Zekken" for her unrivaled skill in battle. Beneath her masterful swordplay and cheerful smile lies a guarded secret.

Originally from the light novel series Sword Art Online.

Gameplay

Yuuki excels at a bit of everything and particularly shines at corner carry. Once there, she can absolutely pick you apart with her large, oppressive normals. Her Trump Card is the most unique in the game, allowing her to jump cancel any special move on hit or block, and any attack move on hit. Needless to say, she commands respect quite easily with her pressure and damaging combos. She requires a bit of technical prowess and knowledge to command, making her somewhat ill-suited for but the most serious of beginners.

Yuuki Gameplay Sample

Pros

  • Excellent normals, including the best jump move in the game, charged j.C
  • Overall best Blue Trump Card, making her an absolute fiend once it’s in play
  • Amazing Potential Skill that allows you to extend Trump mode duration by using Mother’s Rosario
  • Best 2AB non-counter Impact Skill in the game.
  • Unparalleled synergy with most assists in the game. The world is your oyster.

Cons

  • Mediocre special moves without Trump Card or Combo Blast as potential threats.
  • Resource Hog. Yuuki needs resources (Meter, Trump Cards, Blast) to remain a threat, so new players can find themselves unnecessarily overextending.
  • In the context of DFCI, she has demanding technical execution requirements for most optimal set-ups and combos. Combined with the nature of her combos, dropping combos tend to lead into Yuuki losing the round. Don't mess up.
  • Some difficulty dealing with zoning characters.

Recommended Assists

Iriya - Iriya is the perfect pairing for Yuuki's toolkit. 5S gives you a plate projectile to use for setplay or to help you close in on opponents. 6S is a moped that can be used to punish Blasts or whiffed attacks and force out air options from the foe. When Yuuki is in Trump mode, neither Yuuki nor Iriya appear to have any flaws.

Celty - Celty is part neutral tool and part setplay staple. 5S is a giant hitbox in front of you that zooms across the screen with only 10 frame start-up. It's great for scrambles, mid-screen stand-offs, and quick punishes into hard knockdown. 6S is a giant anti-air bike that hits twice to afford you two opportunities to run cross-ups or tick throws, though it’s a bit slow to call out without hard knockdown.

Wilhelmina - Wilhelmina is a strong setplay assist that also carries the threat of explosive damage behind every 6S. 5S is a quick projectile that can strike away other assists or be used as an anti-air or whiff punish starter. 6S is a timed bandage bind for combo extensions and high-low/tick-throw set-ups.

Potentials

Universal Potential: Increases damage dealt by 10% for 20 seconds when health falls under 30%. If behind in rounds won, increases damage dealt by 20% instead.

Character Potential: While in Trump Card state, use 41236BC to recover a quarter of your Trump Card Gauge. Can be activated once a round.

Move List

L = Low, H = High, A = Air
JC = Jump Cancel, SC = Support Cancel, EX = EX Cancel
ISC = Impact Skill Cancel, TCC = Trump Card Cancel, CAC = Climax Art Cancel

Startup includes the first active frame.

Normal Moves

5A
DFC.Yuuki.5A.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
300 5 2 15 -4
+8 (JC)
JC, SC, EX, ISC, TCC, CAC HLA -
2A
DFC.Yuuki.2A.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
250 6 3 14 -4 SC, EX, ISC, TCC, CAC LA -
5B
DFC.Yuuki.5B.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
500 8 3 17 -5
+10 (JC)
JC, SC, EX, ISC, TCC, CAC HL -
2B
DFC.Yuuki.2B.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
450 8 3 17 -5
+10 (JC)
JC, SC, EX, ISC, TCC, CAC HL -
5C
DFC.Yuuki.5C.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
700 10 4 21 -8 SC, EX, ISC, TCC, CAC HLA -
2C
DFC.Yuuki.2C.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
300, 360 10 2*2 -8 SC, EX, ISC, TCC, CAC L -
j.A
DFC.Yuuki.jA.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
250 7 2 X+2 Varies JC, SC, EX HA -
j.B
DFC.Yuuki.jB.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
450 9 3 X+3 Varies JC, SC, EX HA -
j.C
DFC.Yuuki.jC.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
650 10 4 X+4 Varies JC, SC, EX HA -
j.[C]
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
800 18 4 X+4 Varies JC, SC, EX HA -


Special Moves

Vertical Square
「バーチカル・スクエア」

236X
DFC.Yuuki.236X.jpg
Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
A 1018
Charged: 1234
11 2*4 86
Charged: 104
-20
Charged: +10 (JC)
SC, EX, TCC, CAC
Charged: JC
HLA -
Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
B 1038
Charged: 1254
12 2*4 86
Charged: 104
-20
Charged: +10 (JC)
SC, EX, TCC, CAC
Charged: JC
HLA -
Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
C 1068
Charged: 1284
13 2*4 86
Charged: 104
-20
Charged: +10 (JC)
SC, EX, TCC, CAC
Charged: JC
HLA -
Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
EX 1454 11 2*4 87 -20 SC, TCC, CAC HLA -
Blast Slash
「ブラストスラッシュ」

214X
DFC.Yuuki.214X.jpg
Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
A 700
Charged: 1000
23
Charged: 30
2 17 -2
Charged: +14 (JC)
SC, EX
Charged: JC
HLA
Charged: HA
-
  • Guard Point from 9F-20F, Charged is 9F-27F
Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
B 700
Charged: 1000
24
Charged: 31
2 17 -2
Charged: +14 (JC)
SC, EX
Charged: JC
HLA
Charged: HA
-
  • Guard Point from 9F-21F, Charged is 9F-28F
Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
C 700
Charged: 1000
25
Charged: 32
2 18 -3
Charged: +14 (JC)
SC, EX
Charged: JC
HLA
Charged: HA
-
  • Guard Point from 9F-22F, Charged is 9F-29F
Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
EX 1155 10 2*2 32 +2 SC HLA -
Vorpal Strike
「ヴォーパルストライク」

j.236X
DFC.Yuuki.j214X.jpg
Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
A 800
Charged: 900
11
Charged: 18
6 X+12 -11
Charged: -13
+16 (JC)
SC, EX
Charged: JC
HLA -
Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
B 900
Charged: 1000
12
Charged: 19
6 X+12 -10
Charged: -11
+16 (JC)
SC, EX
Charged: JC
HLA -
Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
C 1000
Charged: 1100
13
Charged: 20
6 X+12 -10
Charged: -12
+16 (JC)
SC, EX
Charged: JC
HLA -
Version Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
EX 1379 11 6 X+8 -2 SC, CAC HLA -


Universal Mechanics

Throw
6C or 4C
DFC.Yuuki.64C.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
1100 4 1 79 +45 (hit) SC, EX, TCC, CAC N/A -
Impact Skill
Sword Rush
「ソード・ラッシュ」

5A+B
DFC.Yuuki.5AB.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
1092 12 2+2+5 71 -25
(final hit)*
Block: TCC
Hit: SC, EX, CAC
HLA -
  • -49 if the final hit whiffs
Impact Skill
Banishing Strike
「バニシングストライク」

2A+B
DFC.Yuuki.2AB.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
1104 12 2*2 49 -25 Block: TCC
Hit: SC, EX, CAC
HLA -
Impact Break
4A+B
DFC.Yuuki.4AB.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
First Hit: 900
Launcher: 800
First Hit: 22
Launcher: 9
First Hit: 8
Launcher: 2
First Hit: 14
Launcher: 50
First Hit: -2
Launcher: -37
First Hit: N/A
Launcher: SC, EX, TCC, CAC
(on hit)
First Hit: HA
Launcher: HLA
-
  • As of Version 1.02, the glitch where Yuuki can only cancel into air options on her launcher have since been fixed.
Equip: Black-Wing
A+C
DFC.Yuuki.5AC.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
X 0 X 3 -2 N/A N/A -


Climax Arts

OSS Mother's Rosario
「OSSマザーズ・ロザリオ」

41236B+C
DFC.Yuuki.41236BC.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
3590 9 4 36 -25 N/A HLA -
Absolute Unrivaled Sword
「絶対無敵の剣」

63214B+C
DFC.Yuuki.63214BC.jpg
Damage Startup Active Recovery Frame Adv Cancels Guard Hitbox
2660 7 23 20 -28 N/A HLA -


Combos

Midscreen

5A Starter

  • Notes about this particular combo

4A+B Starter

4A+B > B > j.A > etc
  • Notes about this particular combo

Assist

  • Notes about this particular combo

Corner

5A Starter

  • Notes about this particular combo

4A+B Starter

4A+B > B > j.A > etc
  • Notes about this particular combo

Assists

Assist: Tatsuya

Anti-air 5B>jB[C]>land delay 2b>236C>delay 214AB>no cancel 6S>2C(1)>5AB>CA [4411]
  • Make sure that the foe is low enough before canceling into 214AB to ensure that 6S will connect.

Assist Character 2

5A > 5B > 5C > 6D > etc
  • Notes about this particular combo

Colors

Color 1 Color 2 Color 3 Color 4
DFCYuuki(player)-1.png
DFCYuuki(player)-2.png
DFCYuuki(player)-3.png
DFCYuuki(player)-4.png
Color 5 Color 6 Color 7 Color 8
DFCYuuki(player)-5.png
DFCYuuki(player)-6.png
DFCYuuki(player)-7.png
DFCYuuki(player)-8.png
Color 9 Color 10 Color 11 Color 12
DFCYuuki(player)-9.png
DFCYuuki(player)-10.png
DFCYuuki(player)-11.png
DFCYuuki(player)-12.png
Color 13 Color 14 Color 15 Color 16
DFCYuuki(player)-13.png
DFCYuuki(player)-14.png
DFCYuuki(player)-15.png
DFCYuuki(player)-16.png
Color 17 Color 18 Color 19 Color 20
DFCYuuki(player)-17.png
DFCYuuki(player)-18.png
DFCYuuki(player)-19.png
DFCYuuki(player)-20.png
Color 21 Color 22 Color 23 Color 24
DFCYuuki(player)-21.png
DFCYuuki(player)-22.png
DFCYuuki(player)-23.png
DFCYuuki(player)-24.png
Dengeki Bunko: Fighting Climax Ignition
General

ControlsChangelistFAQGlossaryHUDSystem

Characters

AkiraAkoAsunaEmiKirinoKiritoKurokoKuroyukihimeMikotoMiyukiQuenserRentaroSelvariaShanaShizuoTaigaTatsuyaTomokaYukinaYuuki

Assists

AcceleratorAliciaBoogiepopCeltyDokuroEnjuErioFroleytiaHaruyukiHoloInnocent CharmIriyaIzayaKinoKojouKoukoKuronekoLeafaLLENNMashiroMiyukiPaiRusianRyuujiSadaoTatsuyaToumaTomoUiharuWilhelminaZero