Arcana Heart 3/AH3LMSS/Gier
A mysterious being of a higher order that is a concentration of pure negative emotion. With an offering of just a drop of Lieselotte's blood, it appears from the shadows to implant negative emotions in her enemies.
- Atzen: 5[E] and 2[E] will turn the opponent into a dark slime for 60 frames. While slime'd the opponent cannot attack you or guard, but they will be be treated as being in a down state so the prorate to incoming attacks is high and lock moves (i.e. attack throws, such as Petra 623A+B, Konoha 236A+B and Akane 236A+B) will not work. When slime time is finished the opponent will be forced into the air to recover. From there you can catch them with a meaty air unblockable move or, while the opponent is still a slime, you could use Dark's or your own character's set ups to go for an unblock when they come out and/or keep your assault going.
- Fluch: Some of Gier's moves power up during EF. To be specific, Sichel and Schere gain faster start up and do more damage. Fallen comes out faster as well and restrains the opponent longer. Please note that these changes are not too radical in nature, just maybe 1 or 2 frames faster and minor damage increases.
All of Gier's moves and supers can be stalled by holding the button upon inputting the move, then releasing whenever you want by letting go of the button. While stalling the attack you can controller how Gier, who usually follows you on the ground, moves by pressing left and right on the control stick. This is very useful for setting up mixups but you need to be careful, as if you take any damage while stalling any Gier attack it will be canceled.