User:Sleepmode/ss3 sandbox

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Haohmaru

Introduction

Thanks to his training under Nicotine Kafuin, Haohmaru is a bona fide b-ball prodigy with a keen eye for three pointers and a propensity for slam dunks. Neither of these things really lend themselves to sword duels, but he makes it work anyways.

Hoahmaru Haohmaru, the face of the Samurai Shodown franchise, appears once again with all the classic Haohmaru buttons, Haohmaru damage and Haohmaru simplicity you know him for. With a solid projectile in Senpuu Retsuzan and a great DP in Kogetsuzan, he's strong and very familiar, making him great to learn the game with if you're just getting started.

Slash lets Haohmaru control space with his air specials, which he can do from a backdash in true SNK fashion. His toolkit opens up some fairly basic yet rewarding combos, with even the shortest backhit combo ending in Zankousen for huge damage. He gets pretty far on basic, honest SamSho gameplay, even in a game that tends to more heavily reward far sillier strategies. Slash’s struggles are due purely to his overall honesty, but his funky space control gives him just enough spice to hang with the rest of the crowd.

Bust loses the good longer range neutral tools from his other Technique, instead becoming SamSho 3’s most infamous gorilla, gaining numerous moves that handily outshine Slash in offensive potential. Chief among them are the completely stifling Senpuu Ha and Gou Ha, both of which are terrors in close range footsies and staples in his infamous combo game to boot. If you want to not think and play the best character in the game, Bust is the way to go.

Stats

Damage taken: 105%
Rage rate: 98.05%
Rage duration: 4 seconds

Move List

Normal Moves

Standing Slashes

n.5A

Properties: yes
sord

n.5B


n.5C


f.5A


f.5B


f.5C


5BC


Crouching Slashes

n.2A


n.2B


n.2C


f.2A


f.2B


f.2C


Jumping Slashes

nj.A


nj.B


nj.C


j.A


j.B


j.C


Kicks

5D


2D


6D


3D


j.D


Special Moves

Universal

- 「-」 - 236+[Attack]
  • (Description) -
  • (A version) -
  • (B version) -
  • (C version) -
- 「-」 - 623+[Attack] [In air]
  • (Description) -
- 「-」 - 646+[Attack]
  • (Description) -
- 「-」 - ABC
  • (Description) -
- 「-」 - 214+[Attack]
  • (Description) -


Slash

- 「-」 - 236+[Attack]
  • (Description) -
  • (A version) -
  • (B version) -
  • (C version) -
- 「-」 - 623+[Attack] [In air]
  • (Description) -
- 「-」 - 646+[Attack]
  • (Description) -
- 「-」 - ABC
  • (Description) -
- 「-」 - 214+[Attack]
  • (Description) -


Bust

- 「-」 - 236+[Attack]
  • (Description) -
  • (A version) -
  • (B version) -
  • (C version) -
- 「-」 - 623+[Attack] [In air]
  • (Description) -
- 「-」 - 646+[Attack]
  • (Description) -
- 「-」 - ABC
  • (Description) -
- 「-」 - 214+[Attack]
  • (Description) -


Strategy

both techniques press buttons and make combos happen sometimes

Slash

slash plays honest good honest foosies and nostrils

Bust

bust unga bunga do a infinite

Combos

Universal

crombo

Slash

it's short for

Bust

crombination attack