Difference between revisions of "Them's Fightin' Herds/Template"

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(Unique Mechanics)
Line 5: Line 5:
 
==Profile==
 
==Profile==
 
'''Name''':
 
'''Name''':
 +
<br>
 +
'''Species''':
 +
<br>
 +
'''Stages''':
 
<br>
 
<br>
 
'''Voice Actor''':
 
'''Voice Actor''':
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  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
Line 49: Line 54:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
Line 67: Line 73:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
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  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
Line 103: Line 111:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
Line 121: Line 130:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
Line 139: Line 149:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
Line 157: Line 168:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
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  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay|Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
Line 194: Line 207:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
Line 212: Line 226:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
Line 237: Line 252:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=Use this template for moves with different frame data on A, B, C, and EX versions.
 
  |description=Use this template for moves with different frame data on A, B, C, and EX versions.
 
  }}
 
  }}
Line 250: Line 266:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
Line 263: Line 280:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
Line 282: Line 300:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
}}
 
}}
Line 301: Line 320:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
Line 325: Line 345:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=Throw
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
Line 344: Line 365:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
Line 363: Line 385:
 
  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}
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  |advHit=
 
  |advHit=
 
  |advBlock=
 
  |advBlock=
  |attribute=Throw
+
  |Ground Juggle Decay=
 +
|Air Juggle Decay=
 
  |description=
 
  |description=
 
  }}
 
  }}

Revision as of 16:05, 22 July 2019

Profile

Name:
Species:
Stages:
Voice Actor:


Gameplan

Movement Options

Normal Moves

5A
5A
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
6A
6A
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
5B
5B
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
5C
5C
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
2A
2A
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
2B
2B
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
2C
2C
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
3C
3C
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -


j.A
j.A
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
j.B
j.B
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
j.C
j.C
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -

Special Moves

Special Name 1
Special Name 1
236A/B/C
Version Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
A - - - - - - - - -

Use this template for moves with different frame data on A, B, C, and EX versions.

B - - - - - - - - -
C - - - - - - - - -

Super

Super Name
236XX
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -

Follow Up

Super Name
214XX
TFH Character SuperFollowUp.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -



Throws

Forward Throw
Forward Throw
B+C / 6B+C
TFH Character FT.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Throw - - - - - - -
Back Throw
Back Throw
4B+C
TFH Character BT.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Throw - - - - - - -
Air Throw
Air Throw
j.B+C
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Throw - - - - - - -

Magic

How the magic system works followed by the moves that affect it for each character. Add sections as needed.

5D
5D
5D
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Throw - - - - - - -


Combos

General

Midscreen

Corner

Them's Fightin' Herds
General

ControlsFAQGlossaryHUDLinksSystem

Characters

ArizonaOleanderPaprikaPomTianhuoVelvet

Events