Difference between revisions of "Them's Fightin' Herds/Pom"

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(Unique Mechanics)
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====== <font style="visibility:hidden" size="0">5A</font> ======
 
====== <font style="visibility:hidden" size="0">5A</font> ======
 
{{MoveData
 
{{MoveData
|image=TFH_Character_5A.png
+
|image=TFH_Pom_5A.png
 
|caption=
 
|caption=
 
|name=5A
 
|name=5A
Line 42: Line 42:
 
====== <font style="visibility:hidden" size="0">6A</font> ======
 
====== <font style="visibility:hidden" size="0">6A</font> ======
 
{{MoveData
 
{{MoveData
|image=TFH_Character_6A.png
+
|image=TFH_Pom_6A.png
 
|caption=
 
|caption=
 
|name=6A
 
|name=6A
Line 60: Line 60:
 
====== <font style="visibility:hidden" size="0">5B</font> ======
 
====== <font style="visibility:hidden" size="0">5B</font> ======
 
{{MoveData
 
{{MoveData
|image=TFH_Character_5B.png
+
|image=TFH_Pom_5B.png
 
|caption=
 
|caption=
 
|name=5B
 
|name=5B
Line 78: Line 78:
 
====== <font style="visibility:hidden" size="0">5C</font> ======
 
====== <font style="visibility:hidden" size="0">5C</font> ======
 
{{MoveData
 
{{MoveData
|image=TFH_Character_5C.png
+
|image=TFH_Pom_5C.png
 
|caption=
 
|caption=
 
|name=5C
 
|name=5C
Line 96: Line 96:
 
====== <font style="visibility:hidden" size="0">2A</font> ======
 
====== <font style="visibility:hidden" size="0">2A</font> ======
 
{{MoveData
 
{{MoveData
|image=TFH_Character_2A.png
+
|image=TFH_Pom_2A.png
 
|caption=
 
|caption=
 
|name=2A
 
|name=2A
Line 114: Line 114:
 
====== <font style="visibility:hidden" size="0">2B</font> ======
 
====== <font style="visibility:hidden" size="0">2B</font> ======
 
{{MoveData
 
{{MoveData
|image=TFH_Character_2B.png
+
|image=TFH_Pom_2B.png
 
|caption=
 
|caption=
 
|name=2B
 
|name=2B
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====== <font style="visibility:hidden" size="0">2C</font> ======
 
====== <font style="visibility:hidden" size="0">2C</font> ======
 
{{MoveData
 
{{MoveData
|image=TFH_Character_2C.png
+
|image=TFH_Pom_2C.png
 
|caption=
 
|caption=
 
|name=2C
 
|name=2C
Line 150: Line 150:
 
====== <font style="visibility:hidden" size="0">3C</font> ======
 
====== <font style="visibility:hidden" size="0">3C</font> ======
 
{{MoveData
 
{{MoveData
|image=TFH_Character_3C.png
+
|image=TFH_Pom_3C.png
 
|caption=
 
|caption=
 
|name=3C
 
|name=3C
Line 169: Line 169:
 
====== <font style="visibility:hidden" size="0">j.A</font> ======
 
====== <font style="visibility:hidden" size="0">j.A</font> ======
 
{{MoveData
 
{{MoveData
|image=TFH_Character_jA.png
+
|image=TFH_Pom_jA.png
 
|caption=
 
|caption=
 
|name=j.A
 
|name=j.A
Line 187: Line 187:
 
====== <font style="visibility:hidden" size="0">j.B</font> ======
 
====== <font style="visibility:hidden" size="0">j.B</font> ======
 
{{MoveData
 
{{MoveData
|image=TFH_Character_jB.png
+
|image=TFH_Pom_jB.png
 
|caption=
 
|caption=
 
|name=j.B
 
|name=j.B
Line 205: Line 205:
 
====== <font style="visibility:hidden" size="0">j.C</font> ======
 
====== <font style="visibility:hidden" size="0">j.C</font> ======
 
{{MoveData
 
{{MoveData
|image=TFH_Character_jC.png
+
|image=TFH_Pom_jC.png
 
|caption=
 
|caption=
 
|name=j.C
 
|name=j.C
Line 222: Line 222:
 
}}
 
}}
 
==Special Moves==
 
==Special Moves==
====== <font style="visibility:hidden" size="0">Special Name 1</font> ======
+
====== <font style="visibility:hidden" size="0">Digging Pup</font> ======
 
{{MoveData
 
{{MoveData
|image=TFH_Character_236A.png
+
|image=TFH_Pom_236A.png
|caption=
+
|caption=236A
|image2=TFH_Character_236B.png
+
|name=Digging Pup
|caption2=
+
|input=236
|image3=TFH_Character_236C.png
 
|caption3=
 
|name=Special Name 1
 
|input=236A/B/C
 
 
|data=
 
|data=
 
  {{AttackData-TFH
 
  {{AttackData-TFH
Line 245: Line 241:
 
  |description=Use this template for moves with different frame data on A, B, C, and EX versions.
 
  |description=Use this template for moves with different frame data on A, B, C, and EX versions.
 
  }}
 
  }}
 +
}}
 +
====== <font style="visibility:hidden" size="0">Digging Pup, Following</font> ======
 +
{{MoveData
 +
|image=TFH_Pom_214A.png
 +
|caption=214A
 +
|name=Digging Pup, Following
 +
|input=214A
 +
|data=
 
  {{AttackData-TFH
 
  {{AttackData-TFH
|header=no
+
  |version=A
  |version=B
 
 
  |damage=
 
  |damage=
 
  |guard=
 
  |guard=
Line 256: Line 259:
 
  |advBlock=
 
  |advBlock=
 
  |attribute=
 
  |attribute=
  |description=
+
  |description=Use this template for moves with different frame data on A, B, C, and EX versions.
}}
 
{{AttackData-TFH
 
|header=no
 
|version=C
 
|damage=
 
|guard=
 
|startup=
 
|active=
 
|recovery=
 
|advHit=
 
|advBlock=
 
|attribute=
 
|description=
 
 
  }}
 
  }}
 
}}
 
}}
 +
 
==Super==
 
==Super==
 
{{MoveData
 
{{MoveData

Revision as of 13:32, 22 July 2019


Character

Profile

Name: Pom
Species: Sheep
Stages: Baaah, Rainy Baaah, Sleepy Baaah
Voice Actor: Allie Moreno


Gameplan

Movement Options

Normal Moves

5A
5A
TFH Pom 5A.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
6A
6A
TFH Pom 6A.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
5B
5B
TFH Pom 5B.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
5C
5C
TFH Pom 5C.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
2A
2A
TFH Pom 2A.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
2B
2B
TFH Pom 2B.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
2C
2C
TFH Pom 2C.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
3C
3C
TFH Pom 3C.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -


j.A
j.A
TFH Pom jA.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
j.B
j.B
TFH Pom jB.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
j.C
j.C
TFH Pom jC.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -

Special Moves

Digging Pup
Digging Pup
236
TFH Pom 236A.png
236A
Version Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
A - - - - - - - - -

Use this template for moves with different frame data on A, B, C, and EX versions.

Digging Pup, Following
Digging Pup, Following
214A
TFH Pom 214A.png
214A
Version Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
A - - - - - - - - -

Use this template for moves with different frame data on A, B, C, and EX versions.


Super

Super Name
236XX
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -

Follow Up

Super Name
214XX
TFH Character SuperFollowUp.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -



Throws

Forward Throw
Forward Throw
B+C / 6B+C
TFH Character FT.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Throw - - - - - - -
Back Throw
Back Throw
4B+C
TFH Character BT.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Throw - - - - - - -
Air Throw
Air Throw
j.B+C
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Throw - - - - - - -

Magic

How the magic system works followed by the moves that affect it for each character. Add sections as needed.

5D
5D
5D
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Throw - - - - - - -


Combos

General

Midscreen

Corner

Them's Fightin' Herds
General

ControlsFAQGlossaryHUDLinksSystem

Characters

ArizonaOleanderPaprikaPomTianhuoVelvet

Events