Difference between revisions of "Them's Fightin' Herds/Oleander"

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==Special Moves==
 
==Special Moves==
====== <font style="visibility:hidden" size="0">Special Name 1</font> ======
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====== <font style="visibility:hidden" size="0">Shadow Spark</font> ======
 
{{MoveData
 
{{MoveData
|image=TFH_Character_236A.png
+
|image=TFH_Oleander_236A.png
|caption=
+
|caption=236A
|image2=TFH_Character_236B.png
+
|image2=TFH_Oleander_236B.png
|caption2=
+
|caption2=236B
|image3=TFH_Character_236C.png
+
|image3=TFH_Oleander_236C.png
|caption3=
+
|caption3=236C
|name=Special Name 1
+
|image4=TFH_Oleander_236D.png
|input=236A/B/C
+
|caption4=236D
 +
|name=Shadow Spark
 +
|input=236A/B/C/D
 
|data=
 
|data=
 
  {{AttackData-TFH
 
  {{AttackData-TFH
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  |header=no
 
  |header=no
 
  |version=C
 
  |version=C
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|damage=
 +
|guard=
 +
|startup=
 +
|active=
 +
|recovery=
 +
|advHit=
 +
|advBlock=
 +
|attribute=
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|description=
 +
}}
 +
{{AttackData-TFH
 +
|header=no
 +
|version=D
 
  |damage=
 
  |damage=
 
  |guard=
 
  |guard=
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  }}
 
  }}
 
}}
 
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 +
 
==Super==
 
==Super==
 
{{MoveData
 
{{MoveData

Revision as of 17:28, 23 July 2019

Character

Profile

Name:Oleander
Species:Unicorn
Stages:The Woodland
Voice Actor:Alexa Kahn


Gameplan

Movement Options

66 - Dash 44 - Back Dash 7/8/9 - Jump j.7/8/9 - Double Jump


Normal Moves

5A
5A
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
6A
6A
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
5B
5B
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
5C
5C
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
6C
6C
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
2A
2A
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
2B
2B
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
2C
2C
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
3C
3C
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -


j.A
j.A
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
j.B
j.B
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
j.C
j.C
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -
j.2C
j.2C
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -

Special Moves

Shadow Spark
Shadow Spark
236A/B/C/D
TFH Oleander 236A.png
236A 236B 236C
TFH Oleander 236D.png
236D
Version Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
A - - - - - - - - -

Use this template for moves with different frame data on A, B, C, and EX versions.

B - - - - - - - - -
C - - - - - - - - -
D - - - - - - - - -


Super

Super Name
236XX
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -

Follow Up

Super Name
214XX
TFH Character SuperFollowUp.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- - - - - - - - -



Throws

Forward Throw
Forward Throw
B+C / 6B+C
TFH Character FT.png
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Throw - - - - - - -
Back Throw
Back Throw
4B+C
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Throw - - - - - - -
Air Throw
Air Throw
j.B+C
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Throw - - - - - - -

Magic

How the magic system works followed by the moves that affect it for each character. Add sections as needed.

5D
5D
5D
Base Damage Guard Startup Active Recovery Adv on Hit Adv on Block First Hit Juggle Decay Base Juggle Decay
- Throw - - - - - - -


Combos

General

Midscreen

Corner

Them's Fightin' Herds
General

ControlsFAQGlossaryHUDLinksSystem

Characters

ArizonaOleanderPaprikaPomTianhuoVelvet

Events