Difference between revisions of "Them's Fightin' Herds/Controls"

From Mizuumi Wiki
Jump to navigation Jump to search
(Button Layout and Notation)
(Added category)
 
(9 intermediate revisions by 3 users not shown)
Line 4: Line 4:
 
'''Numpad Notation''': The numbers on the number pad of your keyboard correspond to the directions on your stick, or d-pad. This notation assumes you are facing right. See the image above for reference.<br>  
 
'''Numpad Notation''': The numbers on the number pad of your keyboard correspond to the directions on your stick, or d-pad. This notation assumes you are facing right. See the image above for reference.<br>  
 
:See [https://forums.themsfightinherds.com/index.php?threads/cams-notation-and-input-primer.785/ Cam's Notation and Input Primer] for more details and detailed examples.
 
:See [https://forums.themsfightinherds.com/index.php?threads/cams-notation-and-input-primer.785/ Cam's Notation and Input Primer] for more details and detailed examples.
'''Buttons''': Them's Fightin' Herds is a four button fighter. The buttons in this game are labeled A, B, C, and D.
+
'''Buttons''': Them's Fightin' Herds is a four button fighter. The buttons in this game are labeled A, B, C, and D. For attack combinations that require "any two attacks," only A,B, and C are considered attack buttons.
  
:'''A''': Weak Attack
+
:'''A''': Light Attacks
 
:'''B''': Medium Attacks
 
:'''B''': Medium Attacks
 
:'''C''': Strong Attacks
 
:'''C''': Strong Attacks
 
:'''D''': Magic Button
 
:'''D''': Magic Button
 
<br>
 
<br>
 
 
'''Movement'''
 
'''Movement'''
 
:6  - Walk
 
:6  - Walk
 
:4  - Backwards Walk
 
:4  - Backwards Walk
:66 - Dash or Run.  
+
:66 - Dash or Run. All Characters have a dash except Arizona and Paprika who have a run.
:44 - Back Dash
+
:44 - Back Dash (Paprika has a backwards run)
 
:7/8/9 - Jump
 
:7/8/9 - Jump
 
:j.7/8/9 - Double Jump (Oleander Only), Float (Pom Only)
 
:j.7/8/9 - Double Jump (Oleander Only), Float (Pom Only)
 
:Tap 7/8/9 - Short Hop (Arizona, Paprika Only)
 
:Tap 7/8/9 - Short Hop (Arizona, Paprika Only)
 
:2, then 7/8/9 - Super Jump (Arizona, Tianhuo, Paprika Only)
 
:2, then 7/8/9 - Super Jump (Arizona, Tianhuo, Paprika Only)
 
+
<br>
 
'''Universal Command Normals'''
 
'''Universal Command Normals'''
 
:Every character has an anti-air, '''6A''', and a launcher, '''3C'''.
 
:Every character has an anti-air, '''6A''', and a launcher, '''3C'''.
 
<br>
 
<br>
 
 
'''Supers'''
 
'''Supers'''
:236 + Any Two Attacks (A,B,C): Super
+
:236 + Any Two Attacks (A,B,C): Super (Paprika also has a 214+Any Two Attacks super)
:214 + Any Two Attacks after Super (requires additional bar): Follow Up Super
+
:214 + Any Two Attacks after Super (requires additional bar): Follow Up Super (Paprika's input is 22 + Any Two Attacks)
 
<br>
 
<br>
 
'''Throws'''
 
'''Throws'''
Line 36: Line 34:
 
<br>
 
<br>
 
'''Defense'''
 
'''Defense'''
:While Blocking, 4 + Any Two Attacks: Push Block
+
:While Blocking, 4 + Any Two Attacks- Push Block
:While Blocking, 6+ Any Two Attacks (requires 1/2 bar): Cross-Canter
+
:While Blocking, 6+ Any Two Attacks (requires 1/2 bar)- Cross-Canter
 +
 
 +
{{TFH}}
 +
 
 +
[[Category:Them's Fightin' Herds]]

Latest revision as of 14:19, 28 October 2019

Button Layout and Notation

Standard Layout

Numpad Notation: The numbers on the number pad of your keyboard correspond to the directions on your stick, or d-pad. This notation assumes you are facing right. See the image above for reference.

See Cam's Notation and Input Primer for more details and detailed examples.

Buttons: Them's Fightin' Herds is a four button fighter. The buttons in this game are labeled A, B, C, and D. For attack combinations that require "any two attacks," only A,B, and C are considered attack buttons.

A: Light Attacks
B: Medium Attacks
C: Strong Attacks
D: Magic Button


Movement

6 - Walk
4 - Backwards Walk
66 - Dash or Run. All Characters have a dash except Arizona and Paprika who have a run.
44 - Back Dash (Paprika has a backwards run)
7/8/9 - Jump
j.7/8/9 - Double Jump (Oleander Only), Float (Pom Only)
Tap 7/8/9 - Short Hop (Arizona, Paprika Only)
2, then 7/8/9 - Super Jump (Arizona, Tianhuo, Paprika Only)


Universal Command Normals

Every character has an anti-air, 6A, and a launcher, 3C.


Supers

236 + Any Two Attacks (A,B,C): Super (Paprika also has a 214+Any Two Attacks super)
214 + Any Two Attacks after Super (requires additional bar): Follow Up Super (Paprika's input is 22 + Any Two Attacks)


Throws

4B+C - Back Throw
5 or 6B+C - Forward Throw
j.5B+C - Air Throw


Defense

While Blocking, 4 + Any Two Attacks- Push Block
While Blocking, 6+ Any Two Attacks (requires 1/2 bar)- Cross-Canter


Them's Fightin' Herds
General
Controls
FAQ
Glossary
HUD
Links
System
Characters
Arizona
Oleander
Paprika
Pom
Tianhuo
Velvet
Events