Difference between revisions of "Samurai Shodown/Patch Notes"

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| Ver.1.10 || August 7, 2019 || Bug fixes, Rimururu added to the roster.<ref>https://twitter.com/samuraishodown/status/1159207892047806464</ref><ref>https://www.snk-corp.co.jp/official/samuraispirits/news/ss_patch_1.10.pdf</ref>
 
| Ver.1.10 || August 7, 2019 || Bug fixes, Rimururu added to the roster.<ref>https://twitter.com/samuraishodown/status/1159207892047806464</ref><ref>https://www.snk-corp.co.jp/official/samuraispirits/news/ss_patch_1.10.pdf</ref>
 
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| [[Samurai Shodown/Patch Notes/Ver.1.11|Ver.1.11]] || August 13, 2019 || Game balancing.<ref>https://twitter.com/krispykaiser/status/1161487429372645376</ref>
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| [[Samurai Shodown/Patch Notes/Ver.1.11|Ver.1.11]] || August 13, 2019 || Game balancing and improvements during Casual Matches.<ref>https://twitter.com/SNKPofficial/status/1161638078215155714</ref>
 
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Latest revision as of 13:07, 14 August 2019

Game Version Date Notes
Ver.1.01 June 25, 2019 Western release day patch, contains input lag fix.[1]
Ver.1.02 July 10, 2019 Ending a ranked match is no longer treated as a disconnect.
All characters are counted as airborne immediately after backstepping.[2]
Ver.1.03 July 16, 2019 Bug fixes.[3]
Ver.1.10 August 7, 2019 Bug fixes, Rimururu added to the roster.[4][5]
Ver.1.11 August 13, 2019 Game balancing and improvements during Casual Matches.[6]

References

Samurai Shodown
General

FAQControlsMechanicsPatch Notes

Characters

BasaraCharlotteDarliEarthquakeGalfordGenjuroHanzoHaohmaruJubeiKazukiKyoshiroNakoruruRimururuShikiShizumaruTam TamUkyoWan-FuWuYashamaruYoshitora