Difference between revisions of "Koihime Enbu/Ryofu"

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=Special Moves=
 
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====== <font style="visibility:hidden" size="0">Special Name 1</font> ======
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====== <font style="visibility:hidden" size="0">Foolhardy Courage</font> ======
 
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|name=Foolhardy Courage
 
|input=236A/B/C
 
|input=236A/B/C
 
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  {{AttackData-KERRR
 
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  |version=A
 
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  |damage=1300
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  |guard=Standing
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  |startup=19-21+2
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  |active=3
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  |advHit=+55
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  |advBlock=+1 or -11*
  |attribute=
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  |attribute=Blow Away
  |description=Use this template for moves with different frame data on A, B, C, and EX versions.
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  |description=* Projectile invul on frames 1-21.
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* Hits opponent when close after 19f otherwise has normal startup.
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* All versions guard crush vs crouching.
 
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====== <font style="visibility:hidden" size="0">Special Name 2</font> ======
 
====== <font style="visibility:hidden" size="0">Special Name 2</font> ======
 
{{MoveData
 
{{MoveData

Revision as of 00:58, 13 January 2019

Ryofu

Profile

Name: 呂布 奉先 (Ryofu Hōsen)
Real Name: Ren
Chinese Counterpart: Lü Bu - Fengxian
Voice Actress: Emiko Hagiwara

The mightiest warrior in the Three Kingdoms. So strong that none dare approach her, she is forced to live a life of unending solitude. Despite this, she is actually a simple, cheerful girl who loves to play with cats and dogs. Her weapon is the spear known as the Sky Piercer.

Gameplan

Normal Moves

5A
5A
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
300 Mid 5 2 10 ±0 -2 Knockback
  • Self-cancellable up to 3 times.

Fast, mid-hitting jab that is self- and special-cancellable, and can be used for stagger pressure.


c.B
c.B
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
800 Mid 6 2 27 +6 -5 Knockback

Special-cancellable proximity normal that is good for punishing unsafe moves at a very close range.


f.B
f.B
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1100 Mid 10 3 30 +1 -9 Knockback

Having good range, speed, damage, and being +1 on hit makes this a good poking and whiff punishing tool.


c.C
c.C
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1200 Mid 10 2 31 =+4 -10 Knockback

A bit stronger than c.B and does not have to be as close.


f.C
f.C
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
3000 Mid 28 3 56 ±0 +21 OR -29* Knockback
  • Guard crushes vs crouching.

The most damaging normal in the game but very unsafe on standing block. Even when done from max range, most characters can get in range to punish you. Best used to whiff punish the opponent at max range or if you have a read, you can also use this to punish very unsafe moves on block (such as this one.) Can be confirmed into from most assists, but Shūyu's fire is the easiest and doesn't scale as hard.


2A
2A
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
300 Mid 5 2 9 +1 -1 Knockback
  • Self-cancellable up to 3 times.

Does not hit low, but still self- and special-cancellable. With slightly less range and better frame data than 5A, this move can also be used for stagger pressure. Vulnerable to attacks with low-body invul.


2B
2B
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
900 Low 11 2 31 ±0 -10 Knockback

Slightly shorter than her f.B, but can be special cancelled. Good for poking and punishing moves on block.


2C
2C
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1200 Mid 14 7 20 +3 -11 Knockback
  • Airborne on frames 17-30.
  • Launches during a Hougeki.

An anti-air uppercut that is special-cancellable. Due to the lack of aerial invul, 3B is a better option.


j.A
j.A
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
600 High 5 12 - +19 +7 Knockback

Ryofu brings up her legs, shrinking her hurtbox for the duration of the active frames. Afterwards, she brings them back down until she lands.


j.B
j.B
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1000 High 8 3 - +20 +8 Knocback

A slash at a downward angle, can out-range some 6Bs.


j.C
j.C
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1300 High 10 6 - +25 +7 Knockback
  • Wall bounces during a Hougeki.

A mid-air drop kick. Used in some Hougeki combos.


Command Moves

j.2C
j.2C
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1200 High 10 7 - +25 +7 Knockback
  • Floor bounces during a Hougeki.

Ryofu kicks directly under her with both feet. Used in some Hougeki combos.

Special Moves

Foolhardy Courage
Foolhardy Courage
236A/B/C
Version Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
A 1300 Standing 19-21+2 3 39 +55 +1 or -11* Blow Away
  • Projectile invul on frames 1-21.
  • Hits opponent when close after 19f otherwise has normal startup.
  • All versions guard crush vs crouching.
B - - - - - - - -
C - - - - - - - -
EX - - - - - - - -


Special Name 2
Special Name 2
623A/B/C
Version Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
A - - - - - - - -

Use this template for moves with different frame data on A, B, C, and EX versions.

B - - - - - - - -
C - - - - - - - -
EX - - - - - - - -
Special Name 3
Special Name 3
214A/B/C
Version Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
Any - - - - - - - -

Use this template for moves with follow ups.

~A - - - - - - - -
~B - - - - - - - -
~C - - - - - - - -
~EX - - - - - - - -


Ougi

Peerless
2363214D
Koihime Ryofu Ougi.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
1000 x8 Mid 20 4 34 +72 +4 Unique Hard Knockdown
  • Fully invul on frames 1-30.
  • Airborne on frames 25-44.
  • Guard crushes.

Ryofu strikes the opponent, on successful hit, follows up with another strike that launches them and then charges through them at 45° angle. Carries a good amount of distance and side-swaps afterwards.


Hiougi

The Crimson Flag
236BC
Koihime Ryofu Hiougi.png
Damage Guard Startup Active Recovery Adv on Hit Adv on Block Counter-hit Attribute
300, 200, 3500 Mid 30 16 11 +13 -9 Unique Hard Knockdown
  • Fully invul on frames 1-46.
  • Only available during a Hougeki, uses 4 bars.
  • Minimum damage: 3000.

Ryofu front flips over the opponent and attacks them while mid-air, launching them, then uppercuts and chases them for a powerful downward strike.


Combos

Combo video by Unknown Games (2014):

Combo video by Unknown Games (2018):

Colors

A Button B Button C Button
RyofuA.png
RyofuB.png
RyofuC.png
D Button A+B Button B+C Button
RyofuD.png
RyofuAB.png
RyofuBC.png

Links

Koihime Enbu RyoRaiRai
General

ControlsFAQHUDMenusStrategistsSystem

Characters

Kan'uChōhiChō'unBachōSōsōKakōtonKakōenGakushinSonkenKanneiSonshōkōShūtaiRyofuChōryō