Difference between revisions of "Dengeki Bunko: Fighting Climax/DFCI/Akira Yuki"
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==Normal Moves== | ==Normal Moves== | ||
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Revision as of 14:47, 15 November 2014
Contents
Introduction
Originally from the Sega-AM2 developed arcade series Virtua Fighter. He can be unlocked if the player beat most of the stage without Climax Arts to battle Akira in console version.
Gameplay
A synopsis of this character's play-style, strengths, weaknesses, etc
Pros
- Has a various different moves
- Has a command move
- Has two Extend Actions and two moves as EX only
- Joho Sensho and Teishitsu Dantai are the only way to perform an air solo combo followups without wasting Level gauge
Cons
- His step dash
- His Renkantai is different on the ground and in the air
- Has no projectile moves (not counted this version's Hougeki Unshin Sokousho). Needs Assist Cancels
Recommended Assists
Assist Character - Short description of why this assist is recommended with this character
Potentials
Universal Potential: Increases damage dealt by 10% for 20 seconds when health falls under 30%. If behind in rounds won, increases damage dealt by 20% instead.
Character Potential: Counter hit the opponent twice to increase damage dealt by 10% for 10 seconds. Can be activated three times a round.
Move List
Normal Moves
5A |
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2A |
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5B |
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2B |
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5C |
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5[C] |
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2C |
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2[C] |
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j.A |
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j.B |
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j.C |
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Command Normal
666B |
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Special Moves
Mo'kou Kohazan 「猛虎硬爬山」 236A |
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Byakko Soushoda 「白虎双掌打」 236B |
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Renkantai 「連環腿」 236C |
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Renkantai (Air Version) 「連環腿(空中可)」 j.236X |
The air version of Renkantai is a knockdown set-up unlike the ground version. |
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Shura Haoh Ko'kazan 「修羅覇王靠華山」 236A+B |
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Joho Senshou 「上歩川掌」 214A |
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Kaiko 214B 「開跨」 |
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Koboku 「虎撲」 214C |
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Koboku (MAX) 「虎撲 (MAX)」 214[C] |
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Youhou 「揚炮」 214A+B |
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Universal Mechanics
Throw 6C or 4C |
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Impact Skill Tenzanko 「貼山靠」 5A+B |
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Impact Skill Teishitsu Dantai 「提膝弾腿」 2A+B |
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Impact Break 4A+B |
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Trump Card Tetsuzanko 「鉄山靠」 5A+C |
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Climax Arts
Hougeki Unshin Soukosho 「崩撃雲身双虎掌」 41236B+C |
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Yuki-ryu Hakkyoku-ken Hiden Guren・Hozan 「結城流八極拳秘伝・崩山」 63214B+C |
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Combos
Midscreen Starter
fluff
Corner Starter
fluff
Throw Starter
fluff
Colors
Color 1 | Color 2 | Color 3 | Color 4 |
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Color 5 | Color 6 | Color 7 | Color 8 |
Color 9 | Color 10 | Color 11 | Color 12 |
Color 13 | Color 14 | ||