Difference between revisions of "Asuka 120 LimitOver/Asuka Honda"

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<!-- [[File:Character_banner.png|350px|right|thumb|<center><font size="4"><b>Character</b></font></center>]]
 
{{TOClimit|2}} -->
 
 
{| class="wikitable" style="float:right; margin-left: 20px; margin-top: 0px; width:400px"
 
{| class="wikitable" style="float:right; margin-left: 20px; margin-top: 0px; width:400px"
 
|-
 
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|- style="vertical-align:top;text-align:left"
 
|- style="vertical-align:top;text-align:left"
 
| style="width: 50%;"|
 
| style="width: 50%;"|
*Amazing pokes
+
*Good projectile game overall ("rekka" Fireball + Oki/clash vial)
*Rock-solid defense
+
*Combo after her Throw AND Air throw
*Great keepout
+
*1 ground unblockable super
 
| style="width: 50%;"|
 
| style="width: 50%;"|
 
*Struggles at close-range
 
*Struggles at close-range
*Below-average mobility
 
*Gets deflected easily if you’re too predictable
 
 
|-
 
|-
 
|}
 
|}
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==Throws==
 
==Throws==
====== <font style="visibility:hidden" size="0">Neutral Throw</font> ======
+
====== <font style="visibility:hidden" size="0">Throw</font> ======
 
{{MoveData
 
{{MoveData
|image=A120LO_Asuka_2E.png
+
|image=A120LO_Asuka_Throw-1.png
 
|caption=
 
|caption=
 +
|image2=A120LO_Asuka_Throw-2.png
 +
|caption2=
 
|name=Throw
 
|name=Throw
 
|data=
 
|data=
 
  {{AttackData-A120LO
 
  {{AttackData-A120LO
 
  |damage=
 
  |damage=
 +
|version=Ground
 
  |guard=Throw
 
  |guard=Throw
 
  |startup=
 
  |startup=
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  |attribute=
 
  |attribute=
 
  |description= Woop Leaves opponent airborne.
 
  |description= Woop Leaves opponent airborne.
 +
}}
 +
{{AttackData-A120LO
 +
|header=no
 +
|version=Air
 +
|damage=
 +
|guard=Throw
 +
|cancel=
 +
|startup=
 +
|active=
 +
|recovery=
 +
|advHit=
 +
|advBlock=
 +
|attribute=
 +
|description= Woop Description for B version.
 
  }}
 
  }}
 
}}
 
}}
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|caption=
 
|caption=
 
|image2=A120LO_Asuka_mashB-1.png
 
|image2=A120LO_Asuka_mashB-1.png
|caption2=
+
|caption2=B vers. 1rst hit
 
|name=Enshin Hasai Ken
 
|name=Enshin Hasai Ken
 
|data=
 
|data=
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  |attribute=
 
  |attribute=
 
  |description= Woop Description for B version.
 
  |description= Woop Description for B version.
}}
 
{{AttackData-A120LO
 
|header=no
 
|version=EX
 
|damage=
 
|guard=All
 
|cancel=
 
|startup=
 
|active=
 
|recovery=
 
|advHit=
 
|advBlock=
 
|attribute=
 
|description= Woop Description for C version.
 
 
  }}
 
  }}
 
}}
 
}}
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====== <font style="visibility:hidden" size="0">Phenomenon Crash</font> ======
 
====== <font style="visibility:hidden" size="0">Phenomenon Crash</font> ======
 
{{MoveData
 
{{MoveData
|image=A120LO_Asuka_214A.png
+
|input=214A / B
|input=214A / B / C
+
|image=A120LO_Asuka_214A-2.png
|caption=
+
|caption= 214A
 +
|image2=A120LO_Asuka_214B.png
 +
|caption2=214B
 
|name=Phenomenon Crash
 
|name=Phenomenon Crash
 
|data=
 
|data=
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====== <font style="visibility:hidden" size="0">Air Phenomenon Crash</font> ======
 
====== <font style="visibility:hidden" size="0">Air Phenomenon Crash</font> ======
 
{{MoveData
 
{{MoveData
|image=A120LO_Character_j214A.png
+
|image=A120LO_Asuka_j214X.png
 
|input=j214X
 
|input=j214X
 
|caption=
 
|caption=
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====== <font style="visibility:hidden" size="0">Chemical Impact</font> ======
 
====== <font style="visibility:hidden" size="0">Chemical Impact</font> ======
 
{{MoveData
 
{{MoveData
 +
|name=Chemical Impact
 +
|input=22X
 
|image=A120LO_Asuka_22A.png
 
|image=A120LO_Asuka_22A.png
|input=22X
 
 
|caption=
 
|caption=
|name=Chemical Impact
+
|image2=A120LO_Asuka_jC.png
 +
|caption2=
 
|data=
 
|data=
 
  {{AttackData-A120LO
 
  {{AttackData-A120LO

Revision as of 10:38, 12 September 2019

Asuka Honda
Info
Stun: 22
Playstyle
Shoto, Okizeme
Colors

1.Color 1 for Asuka Honda 2.Color 2 for Asuka Honda 3.Color 3 for Asuka Honda 4.Color 4 for Asuka Honda

Profile

Overview

Playstyle

Strength & Weakness

✔️ Strengths ❌ Weaknesses
  • Good projectile game overall ("rekka" Fireball + Oki/clash vial)
  • Combo after her Throw AND Air throw
  • 1 ground unblockable super
  • Struggles at close-range

Normal Moves

Standing

5A
5A
A120LO Asuka 5A.png
Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
- - All - - - - - -

Woop aaa

6A
A120LO Asuka 6A.png
6A
A120LO Asuka 6AA.png
6AA
A120LO Asuka 6AAA.png
6AAA
Version Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
6A - - All - - - - - -

Woop Description first hit

6AA - - All - - - - - -

Woop Description second hit

6AAA - - All - - - - - -

Woop Description third hit

5B
5B
A120LO Asuka 5B.png
Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
- - All - - - - - -

Woop

6B
6B
A120LO Asuka 6B.png
Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
- - High - - - - - -

Woop

5C
5C
A120LO Asuka 5C-1.png
A120LO Asuka 5C-2.png
Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
- - All - - - - - -

Woop woop

Crouching

2A
2A
A120LO Asuka 2A.png
Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
- - Low - - - - - -

Woop

3A
3A
A120LO Asuka 3A.png
Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
- - Low - - - - - -

Woop

2B
2B
A120LO Asuka 2B.png
Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
- - Low - - - - - -

Woop

Jumping

j.A
jA
A120LO Asuka jA.png
Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
- - high - - - - - -

Woop

j.6A
j6A
A120LO Asuka j6A.png
Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
- - high - - - - - -

Woop

j.B
jB
A120LO Asuka jB-1.png
A120LO Asuka jB-2.png
Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
- - high - - - - - -

Woop


j.C
jC
A120LO Asuka jC.png
Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
- - high - - - - - -

Woop

Throws

Throw
Throw
A120LO Asuka Throw-1.png
A120LO Asuka Throw-2.png
Version Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
Ground - - Throw - - - - - -

Woop Leaves opponent airborne.

Air - - Throw - - - - - -

Woop Description for B version.

Air Throw
Air Throw
A120LO Asuka AirThrow.png
Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
- - Throw - - - - - -

Woop

Special Moves

Mach Jabs
Enshin Hasai Ken
mash A or B
A120LO Asuka mash.png
A120LO Asuka mashB-1.png
B vers. 1rst hit
Version Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
A - - All - - - - - -

Woop Description for A version.

B - - All - - - - - -

Woop Description for B version.

Enshin Hasai Ken
Enshin Hasai Ken
236A or B or C
A120LO Asuka 236A.png
Version Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
A - - All - - - - - -

Woop Description for A version.

B - - All - - - - - -

Woop Description for B version.

EX - - All - - - - - -

Woop Description for C version.


Phenomenon Crash
Phenomenon Crash
214A / B
Picture needed:
A120LO_Asuka_214A-2....
Upload
214A
A120LO Asuka 214B.png
214B
Version Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
A - - All - - - - - -

Woop Description for A version.

B - - All - - - - - -

Woop Description for B version.

EX - - All - - - - - -

Woop Description for C version.

Air Phenomenon Crash
Air Phenomenon Crash
j214X
A120LO Asuka j214X.png
Version Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
A - - All - - - - - -

Woop Description for A version.

B - - All - - - - - -

Woop Description for B version.

EX - - All - - - - - -

Woop Description for C version.


Chemical Impact
Chemical Impact
22X
A120LO Asuka 22A.png
A120LO Asuka jC.png
Version Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
A - - All - - - - - -

Woop Description for A version.

B - - All - - - - - -

Woop Description for B version.

EX - - All - - - - - -

Woop Description for C version.

Unique Supers

Unique Super
Unique Super
623C
Picture needed:
A120LO_Asuka_Generic...
Upload
Version Damage Stun Guard Startup Active Recovery Adv. on Hit Adv. on Block Hit Attribute
Ground - - All - - - - - C, D, B

Woop Description for ground version.


Combos

Combo Notation Guide:
( ) = optional, typically the combo will be easier if omitted.
[ ] = Input is held.
~ = Delay the next hit.
/ = Option to choose between multiple actions.
+ = Multiple buttons are pressed simultaneously.
{}xN = That part can be repeated N number of times, range provided.
X(#) = Next action is taken after a certain number of hits from X move.
xx = Cancel A into B (A xx B), mainly written when it needs to be really fast.
CH = Counter Hit.

True combo - Untechable

Missed tech punish

Videos

Asuka 120% LimitOver BURNING Fest.
General
FAQ
Controls
Systems
Netplay
Links
Characters
Asuka Honda
Ryuko Yamazaki
Torami Houjyou
Megumi Suzuki
Kumi Ookubo
Tamaki Shindou
Karina Toyota
Nana Owada
Kiyoko Mitarai
Cathy Wild
Shinobu Kawasaki
Tetsuko Ougigaya
Genichirou Shindou