Difference between revisions of "Arcana Heart 3/Clarice Di Lanza"
(→Strategy) |
(→Arcana Selection) |
||
Line 43: | Line 43: | ||
'''Wind''' | '''Wind''' | ||
− | Even with the nerfs Wind got between vanilla AH3 and Love Max!!!!!, it's still a contender for one of | + | |
+ | Even with the nerfs Wind got between vanilla AH3 and Love Max!!!!!, it's still a contender for one of Clarice's best Arcana picks due to triple jump, pushblock and Eclipse. Triple jump makes it that much easier for her to get above the other player during neutral, plus she can easily take advantage of it during combos for extra damage. Pushblock gives her a much-needed defensive tool, and used at the right moments can turn situations around when followed up with slashes or 4C. The new Eclipse super has a lot of utility combo-wise as well as post-knockdown. | ||
+ | |||
+ | |||
+ | '''Thunder''' | ||
==Base Combos== | ==Base Combos== |
Revision as of 14:10, 20 August 2014
(Click here for the Arcana Heart 3 version of the Clarice Di Lanza page)
Contents
Introduction
I know nothing of this character's story and stuff
Strategy
Clarice is very good at dominating midscreen, with slash specials that control huge amounts of space, great normals in general, an extremely high jump, as well as one of the fastest homing speeds in the game. On top of that, she also tends to dominate in clash situations due to 4C, her one-frame low, as well as the nature of her many multi-hit normals, forcing the other player to either go on the defensive or to take risks to escape. Furthermore, once she scores a knockdown, she can do near unreactable 5-way mixups which lead into great damage and more knockdowns.
She is, however, heavily meter reliant, with very few non-trivial meterless combo routes. Her pressure is not quite as safe as other character's, since she lacks a self-chaining 2A and has only two situational jump-cancellable normals. Her slash specials count as projectiles and have big recovery, requiring good spacing and reads to use correctly.
Arcana Selection
Clarice is pretty flexible when it comes to Arcana choice since she's already a strong character without any Arcana buffs. There are two big standouts though.
Wind
Even with the nerfs Wind got between vanilla AH3 and Love Max!!!!!, it's still a contender for one of Clarice's best Arcana picks due to triple jump, pushblock and Eclipse. Triple jump makes it that much easier for her to get above the other player during neutral, plus she can easily take advantage of it during combos for extra damage. Pushblock gives her a much-needed defensive tool, and used at the right moments can turn situations around when followed up with slashes or 4C. The new Eclipse super has a lot of utility combo-wise as well as post-knockdown.
Thunder
Base Combos
fluff
Move List
Note: Click on the images of the moves to see the full frames.
Normal Moves
5A |
fluff |
2A |
fluff |
5B |
fluff |
2B |
fluff |
5C |
fluff |
2C |
fluff |
4C |
fluff |
5E |
fluff |
2E |
fluff |
j.A |
fluff |
j.B |
fluff |
j.C |
fluff |
j.1C |
fluff |
j.E |
fluff |
Special Moves
La・Granfia |
fluff
|
La・Falla |
fluff
|
Tarda |
fluff
|
Due |
fluff |
La・Balestra |
fluff
|
La・Brezza 「ラ・ブレッザ」 - J214X |
fluff
|
La・Catena |
fluff
|
Super Moves
Il・Flaco |
fluff |
Il・Chroma |
fluff |
Il・Telone |
fluff |
Il・Rapimento |
fluff |
La・Vicenda |
fluff |
Critical Heart
Il・Risveglio |
fluff |
Colors
Color 1 | Color 2 | Color 3 | Color 4 | Color 5 |
---|---|---|---|---|
Color 6 | Color 7 | Color 8 | Color 9 | Color 10 |
Color 11 | Color 12 | Color 13 | Color 14 | Color 15 |
Color 16 | Color 17 | Color 18 | Color 19 | |
Color 20 | Color 21 | Color 22 | ||